Hey so since this is the best npc editor plugin. Is there a way to make the npcs added to more or less act and behave like the vanilla npcs? i tend to notice the very big difference to lets just say a random base guard i can make and edit compared to a bandit guard that is able to be spawned through console command. Most of the time if i put NPC follow with the damagedistance and interval edit the npc is like robotic and regardless of the value i put for damage distance they still feel the need to be right in the face of who ever they are fighting to start shooting. that is really the only kind of like bug or clunky thing i can point out in this amazing plugin. Also just to add is there a way to make the npc patrol a area or control its hostility to other npc groups (animals,scientist, ect) or players? like for example to set it to be friendly to admins/mods and hostile towards everything else? Love this plugin and makes the PVE server editing become so much better! keep up the work