attackdistance XX => Distance between NPC and the target needed for the NPC to ignore the target and go back to spawn
after the npc ignores you and goes back to spawn when you come back to him he continues to ignore you untill you shoot him
current bug damagedistance XXX => Min distance for the NPC to hit a player (3 is default, maybe 20-30 needed for snipers?)
works for some guns shoots at xxx distance some guns attacks at 0.01 distance regarless of settings
im just wondering if it has been set to return to spawn ignore player indefinite unless hostile set true take damage from player because the bot will attack you again after you attack due to hostile set to true but on top of that once you return it back to its spawn when it ignores you it then continues to ignore you again untill you shoot it again or resset the plugin
i dont realy know what part this falls under maybe close to the first setting again with distance but when your standing in one room and the bot is in another room its like they dont see you they run towards you but can not shoot you untill they cross the barrier of room to room
i put none current also just not to confuse as i dont think its been listed bad wording on my part sorry if it cause any confusion
its still a bug that exist
one thing i did also spot was when you set loot to true and you give the bot a mellee weapon he will throw the mellee weapon at you but he will still have it in his inventory when you kill him and loot his body its still there
also the bot does walk through walls and doors i dont know if that is because ive not touched anything to do with the collsion part but collsion is still on in the data file
if you have any quistions if there is any confusions please pm me and add me to discord or teamspeak and i will be able to assist anyway i can but i cant code at all sorry in advance for that
great mod by the way other than a qouple of bugs its massivly better than botspawn
after the npc ignores you and goes back to spawn when you come back to him he continues to ignore you untill you shoot him
current bug damagedistance XXX => Min distance for the NPC to hit a player (3 is default, maybe 20-30 needed for snipers?)
works for some guns shoots at xxx distance some guns attacks at 0.01 distance regarless of settings
im just wondering if it has been set to return to spawn ignore player indefinite unless hostile set true take damage from player because the bot will attack you again after you attack due to hostile set to true but on top of that once you return it back to its spawn when it ignores you it then continues to ignore you again untill you shoot it again or resset the plugin
i dont realy know what part this falls under maybe close to the first setting again with distance but when your standing in one room and the bot is in another room its like they dont see you they run towards you but can not shoot you untill they cross the barrier of room to room
i put none current also just not to confuse as i dont think its been listed bad wording on my part sorry if it cause any confusion
its still a bug that exist
one thing i did also spot was when you set loot to true and you give the bot a mellee weapon he will throw the mellee weapon at you but he will still have it in his inventory when you kill him and loot his body its still there
also the bot does walk through walls and doors i dont know if that is because ive not touched anything to do with the collsion part but collsion is still on in the data file
if you have any quistions if there is any confusions please pm me and add me to discord or teamspeak and i will be able to assist anyway i can but i cant code at all sorry in advance for that
great mod by the way other than a qouple of bugs its massivly better than botspawn