Is there any workaround to adding a Playercount variable to join/leave notices? instead of announcing who is joining/leaving, i want to just have it announce that the playercount has changed. any ideas?
* it does not replace the {playercount} for join/leave. only the personal join messages
** looking into the code it only checks for relevant replacements. unfortunately i am either too tired to understand what line i need to shove into it to have it read it, or im stupid and blind. possibly both.
{Variable} in other fields?Solved
.Replace("{playercount}", BasePlayer.activePlayerList.Count.ToString())
solved.
Locked automatically