Oxide, uMod and Carbon

Hi everyone,

I hope you’re all doing well. I’m getting back into server setup and mod development—last week, I worked on a RustUiKit with a custom welcome menu. Today, I came across a new modding framework called Carbon, which claims to be more efficient than Oxide.

Before switching, I’d like to know if uMod is still under active development and whether it’s stable enough for production use with Rust and Oxide plugins. I’ve been a loyal Oxide user, but I’ve noticed the site hasn’t had updates in over two years, and my last experience with Oxide/uMod was a couple of years ago. It seems development may have stalled.

Could someone let me know the current status of uMod? Is it production-ready, or should I stick with Oxide for the time being?

Thanks!

Oxide is tried and true, forget about umod, that's probably never going to be a thing for rust. The fact they don't need to have changes all the time should be a good thing. carbon is just fancy looking and appeals to noobs imo. You can get all that bloat with oxide plugins if you really want.

I know Oxide has been the go-to for a while, but I’ve come across some chatter that Carbon delivers better performance—apparently it only loads the hooks you actually use, whereas Oxide loads every available hook. Can anyone confirm if that’s true?

On the topic of uMod: if it really offers more potential than Oxide, I’m wondering why I wouldn’t start developing for it now. I usually build my own solutions rather than rely on pre-made plugins—so would uMod be noticeably more efficient or compile faster since it’s newer technology?



Merged post

Well... I was going to setup umod again to test. Seems all links are dead to the agent. Unless i am doing something totally wrong.

Hey, owner of Oxide/uMod(and Lone.Design) here, we're still very much working on developing Oxide!

The uMod project is probably never gonna happen but Oxide is still actively being developed and kept up to date every Rust update.

We're also working on a new website that will be releasing soon that will be replacing the uMod website and should clear up some of the confusion between the Oxide and uMod projects!