Hey,

as the title says MagicLoot: Setting up rarity for an Item in an specified crate/barrel, does anyone know how that works? I tried it like this and it shows me errors.

I want to remove some of the Vanilla barrell loot and change the rarity of an Item

"loot-barrel-1": {
"Enabled": true,
"Extra Items Min": 1,
"Extra Items Max": 1,
"Loot Multiplier": 1.0,
"Utilize Vanilla Loot Tables on Default Loot": false,
"Utilize Vanilla Loot Tables on Extra Loot": false,
"Utilize Random Rarity (depending on Items ALREADY in the container)": true,
"Rarity To Use (ONLY if 'Utilize Vanilla Loot Tables' is FALSE & 'Utilize Random Rarity' is FALSE | 0 = None, 1 = Common, 2 = Uncommon, 3 = Rare, 4 = Very Rare)": [
"fat.animal": 1,
"bandage": 1,
"hat.beenie": 1,
"arrow.bone": 1,
"bone.fragments": 1,
"hat.boonie": 1,
"hoodie": 4
]