Earn points per full tree/node?Solved
Is it possible to set it to receive points for each tree cut down or each full node mined? If not, would this be a possible addition in the future or is there a plugin that does this?
Curious about this myself. Per hit is problematic when balancing pick vs jackhammer for example. Is there a way to do the calculation when it gives the bonus?
Was thinking the same thing. Not using the gathering rewards because of this

Add this at line 261 right before the call to GiveCredit to reduce the amount earned from jackhamers or chainsaws

if (player.GetHeldEntity() is Jackhammer || player.GetHeldEntity() is Chainsaw) 
{ 
    amount /= 4; 
}​

i would also like to know if this is possible. seeing as this post was made months ago im guessing the owner has given up on this plugin as there is no reply 

has anyone been able to figure this out yet?

Need to be able give rewards not PER HIT, but be able to adjust that number.
Flooding the chat every single hit is a bit much.

Any tips?

63EcmXCOni0Gqja.png marxy

Add this at line 261 right before the call to GiveCredit to reduce the amount earned from jackhamers or chainsaws

if (player.GetHeldEntity() is Jackhammer || player.GetHeldEntity() is Chainsaw) 
{ 
    amount /= 4; 
}​

Awsome, thanks!

I will be reviewing this mod over the holiday as I just assumed ownership.. I will take a look at what was intended and your comments.. I Like reducing with a chainsaw and jackhammer as I think that makes it fair.. why shouldnt you get the RP for the first 30 hits on a tree just because you didnt finish it? Maybe adding both options is key, get small amounts per hit and a bonus for completing..

Setting in config for AwardOnlyOnFullHarvest when true only full nodes are awarded

Locked automatically