Hello. It is quite obvious that the sorting plugin for stoves will stop working due to the update. I think game developers don't like it when they see other people writing code better than them.
Plugin not working with Rust update
That's ignorant. I think what they see is we need a plugin like this to being with. Noobs don't split stacks. This plugin will be come obsolete tomorrow, won't be needed. That should be a good thing for everyone.
What we will need now is a plugin that can cook all 'inputs' in parallel, for all the servers that have high smelt speeds and high stacks
discordFanThat's ignorant. I think what they see is we need a plugin like this to being with. Noobs don't split stacks. This plugin will be come obsolete tomorrow, won't be needed. That should be a good thing for everyone.
What we will need now is a plugin that can cook all 'inputs' in parallel, for all the servers that have high smelt speeds and high stacks
QuickSmelt kinda does that but is also a bit broken at the moment.
FurnaceSplitter will still be nice if QuickSmelt will be fixed.
Furnaces will cook left to right, not in parallel anymore, furnace splitter will just be redundant unless the coding is changed to cook all slots in parallel like it is currently. I could see that functionality being added in to quicksmelt too tho.
discordFanFurnaces will cook left to right, not in parallel anymore, furnace splitter will just be redundant unless the coding is changed to cook all slots in parallel like it is currently. I could see that functionality being added in to quicksmelt too tho.
QuickSmelt makes every slot smelt even with it's current version. (Still needs an update as it's not working 100% correctly) Therefor FurnaceSplitter will be amazing!
TheRealToxicQuickSmelt makes every slot smelt even with it's current version. (Still needs an update as it's not working 100% correctly) Therefor FurnaceSplitter will be amazing!
Where do you see that in quicksmelt? As far as I can see it just changes the multiplier and starts up the furnace using normal game code. Getting quiet off topic here. I guess it's more of a rhetorical question.
Furnace.InvokeRepeating(Cook, _speedMultiplier, _speedMultiplier);
discordFanWhere do you see that in quicksmelt? As far as I can see it just changes the multiplier and starts up the furnace using normal game code. Getting quiet off topic here. I guess it's more of a rhetorical question.
Furnace.InvokeRepeating(Cook, _speedMultiplier, _speedMultiplier);
I don't see it but I experienced it on my staging branch server with this plugin
Without QuickSmelt plugin, like you said, only 1 stack smelts, if I put QuickSmelt plugin in the server, all stacks smelt.
https://i.gyazo.com/30079d26a9fcac09189090a2c1e04eae.mp4
Hoping this plugin gets updated as I enjoyed it very much and so did my players. Thanks Facepunch lol
its broken now
Had a player report loss of items on split. Unloaded plugin. No loss.
Merged post
Loaded in to replicate, Can confirm.
The plugin needs to be unloaded by anybody using it.. It is causing items to disappear into a seemingly invisbile slot.
Example: small furnaces now have 2 slots for ore. If furnace splitter is set to "2" stacks, one of them disappears and only half of the ore will go into the furnace. If FS is set to "3" stacks, one disappears and so 1/3 of the ore is lost.. This only seems to happen when dragging ore into the inventory. Quick transfer will go into the visible / usable ore slots.
Best to just unload/remove the plugin until it's updated or a new solution found
Plugin is broken since the update.
There's no need to split stacks anymore. All we need is the auto wood calculation part. I imagine someone will update that quicksmart, otherwise I'll have a poke around :)
crunch
There's no need to split stacks anymore. All we need is the auto wood calculation part. I imagine someone will update that quicksmart, otherwise I'll have a poke around :)
We definately need split stacks! As QuickSmelt can smelt all stacks at the same time and therefor Furnace Splitter is just as important as before.
Can confirm Furnce Splitter is not working properly. Please someone update! Also losing 1/3 of stack to the void and not automatically adding wood required like it used to.