Floating weapons on map, spam in consoleFixed

Hi,
the current version looks like you still have some debug information for admins active?

(15:04:14) | <color=white>Hierarchy </color>[<color=cyan>hmlmg.entity[1871088]</color>] SetParent [] 
(15:04:14) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] SendNetworkUpdate
(15:04:14) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] InvalidateNetworkCache
(15:04:14) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] SendNetworkUpdate
(15:04:14) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent [] 
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] OnNetworkLimitStart
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] LeaveVisibility
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] OnNetworkLimitEnd
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent 
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent  0
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] LeaveVisibility
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent  
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] OnNetworkLimitStart
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] LeaveVisibility
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] LeaveVisibility
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent  0
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Hierarchy </color>[<color=cyan>hmlmg.entity[1871088]</color>] SetParent 
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>hmlmg.entity[1871088]</color>] InvalidateNetworkCache
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:19) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:20) | <color=white>Network   </color>[<color=cyan>thompson.entity[6989474]</color>] LeaveVisibility
(15:04:20) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent  0
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:20) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent 
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] LeaveVisibility
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:20) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] OnNetworkLimitEnd
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent 
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] SendNetworkUpdate
(15:04:21) | <color=white>Network   </color>[<color=cyan>smg.entity[9953280]</color>] InvalidateNetworkCache
(15:04:21) | <color=white>Hierarchy </color>[<color=cyan>smg.entity[9953280]</color>] SetParent ​


xD, sorry just woke up, forgot about it, ya I will correct it.

And now how to restore the map so that everyone does not kick?

Merged post

19:07:37) | UpdateNetworkGroup: Missing parent entity 51452013

(19:07:39) | UpdateNetworkGroup: Missing parent entity 51452013

(19:07:41) | UpdateNetworkGroup: Missing parent entity 51452013

(19:07:43) | UpdateNetworkGroup: Missing parent entity 51452013

Still not fixed with this last update.

Update 1.5.3 was only live for less than 60 seconds.

For every one that runs an auto-updater if you are in the umod discord, fix is in there. under support > Umod/support

Otherwise, msg me on discord for the auto repair plugin. @ Khan#8615

Locked automatically