NullReferenceException: Object reference not set to an instance of an object kicked: RPC Error in StartReloadNot An Issue

NullReferenceException: Object reference not set to an instance of an object
kicked: RPC Error in StartReload
/modify rifle.ak firearmmodifier.1 ammotype fire

This error occurs when replacing the weapon clip. The player is offline

/modify rifle.ak firearmmodifier.1 ammotype ammo.rifle.incendiary

Merged post

throw out the bugged gun get new one after doing the command

I've updated the docs too sorry about that

excellent! A small suggestion, can you give an on / off command? Because there are conflicts between some weapon damage plug-ins and this plug-in, if players want to increase weapon damage, the weapons they get will have priority in the clip, so they may need to temporarily close this plug-in

I don't understand what plugins are conflicting? And everything has an on/off toggle already. I can add support for the conflicting plugins if you explain what they are

For example, when a player obtains a new weapon, if the weapon has the attribute of increasing damage, your plugin will have priority and the weapon damage will be invalid. You need a command to open / close the plugin. For example, infinite amo has a / toggleamo -- to toggle infinite amo on / off

Well actually my plugin only modifies based on the permission so if the player has no permission from FirearmModifer then they would not be affected. If they have permission from my plugin and you try using another plugin obv my plugin will override the other plugin or worse throw console errors. It would help by first saying which plugin specifically is conflicting with mine. 

Merged post

You can add me on discord to discuss this further Khan#8615 

Or you can just tell me the plugin that conflicts. 

I will be closing this thread after today. 



Merged post

Also for the record, my plugin does not modify damage at all. So it cannot possibly be my plugin causing any issues. 
Locked automatically