{
"1. Pickup settings:": {
"1. Enabled for personal recyclers (placed by player)": true,
"2. Check ability to build for pickup": true,
"3. Only owner can pickup": true
},
"2. Craft settings:": {
"1. Enabled": false,
"2. Cost (shortname - amount):": {
"scrap": 500,
"metal.fragments": 5000,
"metal.refined": 50,
"gears": 10
},
"3. Default Balance per Player:": 1,
"3. VIP Bronze Balance per Player:": 2,
"3. VIP SilverBalance per Player:": 2,
"3. VIP Gold Balance per Player:": 3,
"3. VIP Diamond Balance per Player:": 3,
"3. VIP Platinum Balance per Player:": 4,
"3. VIP Legend Balance per Player:": 6
},
"3. Destroy settings:": {
"1. Check ground for recyclers (destroy on missing)": true,
"2. Give item on destroy recycler": true,
"3. Effects on destroy recycler": [
"assets/bundled/prefabs/fx/item_break.prefab",
"assets/bundled/prefabs/fx/impacts/stab/rock/stab_rock_01.prefab"
]
},
"4. Damage settings:": {
"1. Allow damage to recycler": true,
"2. Reduce damage to recycler by %": 50
}
}

 

this is an example of what i mean, so in game you get the permissions then assign them manually in game