InvalidOperationException: Sequence contains no elements
InvalidOperationException: Sequence contains no elements
  at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 
  at Oxide.Plugins.EventManager+BaseEventGame.CreateEventPlayer (BasePlayer player, Oxide.Plugins.EventManager+Team team) [0x00071] in <50cab6ff5cb44fc087ea2a13ad3ca5de>:0 
  at Oxide.Plugins.EventManager+BaseEventGame+<CreateEventPlayers>c__Iterator0.MoveNext () [0x00086] in <50cab6ff5cb44fc087ea2a13ad3ca5de>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <c8dc2b468d1841099baa4dd8a110cc44>:0 
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Oxide.Plugins.BaseEventGame:PrestartEvent()
Oxide.Plugins.ChopperSurvivalEvent:PrestartEvent()
InvokeHandlerBase`1:DoTick()
InvokeHandlerBase`1:LateUpdate()
 
(Filename: <351e49e2a5bf4fd6beabb458ce2255f3> Line: 0)
Exception while calling NextTick callback (NullReferenceException: )
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BasePlayer.MovePosition (UnityEngine.Vector3 newPos) [0x00000] in <622100108423464eb70d44bb94c0f765>:0 
  at Oxide.Plugins.EventManager.MovePosition (BasePlayer player, UnityEngine.Vector3 destination, System.Boolean sleep) [0x00040] in <50cab6ff5cb44fc087ea2a13ad3ca5de>:0 
  at Oxide.Plugins.EventManager+RestoreData+<RestorePlayer>c__AnonStorey0.<>m__1 () [0x00011] in <50cab6ff5cb44fc087ea2a13ad3ca5de>:0 
  at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <0fbce81d88d64454b3e7abb24df7026b>:0  

Heli don't spawn..
movie for see the problem, if someone can help me about this? he coming after the timer for event start:
https://vimeo.com/manage/videos/595194711

edit: same with beta branch...

Hello, really weird, sometimes it work and other, no...