The plugin HuntRPG is not any longer maintained by anyone, and i have to try fix it myself
I have discovered something i figure is related to EventManager.
When people die, it fails to call a hook from EventManager.

I have just started to learn about plugin development, and i must admit it is still very much for me to learn.

What i see on Eventmanager plugin page is this under tha API section: 

(object) IsEventPlayer(BasePlayer player) // Returns true if the player is in a event, otherwise returns null
and in HuntRPG 1.7.9 it looks like this:
if (EventManager != null && (bool)EventManager.CallHook("isPlaying", player)) return;

Can someone explain for me how i change the line in HuntRPG so it works with Eventmanager again?

I tried change to the line below, but it didnt work:

if (EventManager != null && (bool)EventManager.Call("IsEventPlayer(BasePlayer player)")) return;

I know this isnt HuntRPG support page, but that plugin seems dead unfortunately, and i would be very thankful if someone helped me to fix that error.