Players kicked with RPC error in CLProjectError
I get kicked when I shoot or after I join the event and start it and spawn in. 
Get this error "RPC Error in CLProject"
do u have a timer set for respawning?
Is that the problem? If I set it to 0 does will that fix the problem?
ya the timer on it has been messed up for a wile. 
is the timer now working ? and waves ?
my players are being kicked with this code i have refered to previous thread on this matter and even after timer is set to 0 players still kick any resolution suggestions

I'm trying to get an arena working. After the event if anyone fires a weapon in or near the area zone they are kicked with the following...

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at Rust.Ai.Sense.Stimulate (Rust.Ai.Sensation sensation) [0x0003a] in <9c5f48657c644b2eb874aef2cb811e28>:0 
  at BaseProjectile.CLProject (BaseEntity+RPCMessage msg) [0x003ef] in <9c5f48657c644b2eb874aef2cb811e28>:0 
  at BaseProjectile.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000c9] in <9c5f48657c644b2eb874aef2cb811e28>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BaseProjectile:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ConnectedPacket(Connection)
Facepunch.Network.Raknet.Server:Cycle()
ServerMgr:Update()
 
(Filename: <9c5f48657c644b2eb874aef2cb811e28> Line: 0)
 
96.8.130.12:19308/76561197970331299/GooGurt kicked: RPC Error in CLProject

I removed and replaced the zone with the "nodecay" as the only flag set to true. I'm running Eventmanger and all dependencies. Only event installed is LastManStanding. 

Any suggestions?

Same problem since yesterday... activated timer on death and automatic events... player kiked from server shooting near the arena. Disabling these features dont resolve the bug... i deleted the zone and uninstalled plugin, restarted server... hope is fixed now! Btw broken plugin without any support... dont install it!! And dont install plugins from developers that dont care, even if a plugin is free and someone worked on it for free... they can ruin the whole experience for a lot of players and its not fear!
Bug RPC Error
ca4b6aea3e.png
Even with timer set to none, I'm still kicked every time a arrow makes contact.. this is a pve server.. using nextgenpve. needed the arena to give players a chance to have some pvp... any suggestions

could we get a fix for this?

Kinda ruins the entire plugin.

same issue.. please fix that

okay guys after ALOT testings i know where this error comes from

how u can make a hotfix ( 2 ways )

the error comes 100000000% from this event manager plugin and has something todo with beeing dead but not realy dead

way 1: deleting the "player.death.db" file while server is offline fixes this without any problems for players

way 2: editing the player.death.db while server is online causes that no one can use sleeping bags/ join the event etc BUT ur able to join the server again (u can just edit the bugged steamid no one else will have this problem)

also dont expect a fix this plugin is not maintained anymore ( several things need a update my event manager is full with custom code )

Merged post

btw RPC clprojekt is because u using the time/wave spawn method ( i fixed that too on my version )
dont use this its buggy as hell

the RPC error that i meant is a different one but u get it alot with this plugin 

Drop the worker please
@Herb any way you could post your fixes. This plugin is dead it seems, and is def broken without this specific fix it seems.

Where is this db file located, and how to avoid it in the future?