Ive noticed some scaled "Beach Tables" to dissapear (only thing i used so far) after a server restart. No error in log.
Conflict with Zone Domes pluginSolved
This is a known rendering issue that many entities have. When you observe the entity resize in front of you, you can still see it, but when you leave the area and come back (or disconnect and reconnect, or restart the server), the entity will not be visible to you even though it is still present. Before releasing this plugin, I did significant research on this issue and determined it to be a vanilla client-side rendering bug with parenting entities, not the fault of any plugin. The reason parenting entities is relevant, is that the only way to resize an entity is to parent it to a sphere.
This issue has been described in this plugin's documentation since release. The recommended workaround is to install the Parented Entity Render Fix plugin and add beachtable.deployed to that plugin's config. I tested resizing beach tables to confirm that this is the issue, and I also confirmed that using that plugin can resolve the issue. Keep in mind that the plugin is not free on performance. If you run a high pop server with lots of entities, I do not suggest installing that plugin, and to instead avoid resizing entities that have this bug.
Oh okay i thought thats not the problem since i also didnt had any collision. So it also removes the collision when its not visible? I just want to make a small "event" area and the big long tables dont fit so i upscaled the beach tables to be double the size (also using it for a little stage)
But thanks for the fix :)
Resizing entities does resize their collider on the client and server, to match the appearance of the entity. Even when the rendering bug is at play, the client still knows about the collider and will respect it.
So if the entity was not visible, and there was no collision, that likely means the entity was not actually there. Not sure why that would have happened in this case, since the plugin is designed to handle restarts and has done so flawlessly in my testing.
Yeah that was the Case i also made sure that there is nothing invisible (no entities on the admin radar etc there) so they where not saved then and not just "invisible".
I will keep an eye out if the current things remove themself after the next restart
Hi there, I'm still getting orbs around things that have been resized and destroyed. I have the setting to true to get rid of orbs but they aren't going away. Even after server restart, what can I do? Thank you.
Deleted UserHi there, I'm still getting orbs around things that have been resized and destroyed. I have the setting to true to get rid of orbs but they aren't going away. Even after server restart, what can I do? Thank you.
The plugin is coded to detect when a resized entity is destroyed and to delete the sphere immediately after, so not sure why this would happen. The config option you describe is actually unrelated and only affects whether the sphere is visible (not whether it is present). My only guess at this point would be that the plugin was unloaded when the entity was destroyed. If not, if you could share which entity types you are resizing, that might give me an indicator of what the issue could be. However, as your user appears to have been deleted, I'm guessing you won't be able to provide that information.
Hey there.
Had to change some settings so had a Restart and guess what the Objects where deleted =( damned my Stand Up Club looked so nice with them xD but they keep removing on a restart :/
Nothing in the logs though :/ the objects are just gone

I'll see if I can reproduce using the entities I see in your screenshot, such as the nearby chairs and the lantern on top. If I still can't reproduce, let's try reproducing on a test server where you have a similar setup.
Feel free to msg me for a discord add i can always restart my server as a test :) its still in "buildup" and only a few people play on it ^^ i just rescaled the Beeachtables to 2 (they also dissapear witout the lanterns or chairs around them)
Thanks for the help debugging this. The root cause is that the Zone Domes plugin aggressively deletes spheres on unload, even those created by other plugins.
I've created a thread in the Zone Domes category to track the issue.
https://umod.org/community/zone-domes/35662-bug-aggressively-deletes-spheres-spawned-by-other-plugins-while-unloading
I will see if I can submit a patch to that plugin when I have time.
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