Entity limit no longer working after updateFixed

It doesnt limit anything at all anymore.

No errors in console. Using the exact list of limits from the old config (but using the different config format).

It doesnt limit anything so im gonna roll back to the last version in order for it to work.

Edit: Rolling back to the old plugin + config fixed the issue and its now working again.

I have a feeling this is the case for me too.

Wasn't there a command called /limitswipe? Says unknown command. Maybe I"m mixing up plugins.

Plugin was recoded. Now there are no commands. New config file, so you need to wipe it (and data)
5ba216a6d7f65.png Orange
Plugin was recoded. Now there are no commands. New config file, so you need to wipe it (and data)

Yes that is what the description says. However:

It doesnt limit anything at all anymore.

No errors in console. Using the exact list of limits from the old config (but using the different config format).

It doesnt limit anything so im gonna roll back to the last version in order for it to work.

Edit: Rolling back to the old plugin + config fixed the issue and its now working again.

 

Goldie

Yes that is what the description says. However:

It doesnt limit anything at all anymore.

No errors in console. Using the exact list of limits from the old config (but using the different config format).

It doesnt limit anything so im gonna roll back to the last version in order for it to work.

Edit: Rolling back to the old plugin + config fixed the issue and its now working again.

 

Using the exact list of limits from the old config (but using the different config format).

Thats the reason....omg

It's not the reason. It doesn't work, whether you use entities shortnames, item shortnames, or the prefab names (like the auto generated json uses).

It simply does not work, but thank you for your progress and for taking it over. I'm sure it'll get sorted, eventually.
5ba216a6d7f65.png Orange
Plugin was recoded. Now there are no commands. New config file, so you need to wipe it (and data)
This doesn't work for me. I copy and paste buildings for various reasons and I'll hit the entity limit before the wipe. I can't wait for a wipe to come.

I would recommend creating permissions that allow a person to bypass the entity limits. For instance, admins.

As far as the config, I took the new config and used a similar approach to the previous config. Unfortunately, there was no example to follow. Maybe there's some other way to configure it? Seems weird with the A. in there.

{
  "Wipe data on new map": true,
  "A. Limits": {
    "campfire": 999,
    "ceilinglight": 999
  }
}​
Somebody pls try full names, looks as i am wrong a bit and now it use only long names...
5ba216a6d7f65.png Orange

Using the exact list of limits from the old config (but using the different config format).

Thats the reason....omg

Please read what I said. I said I was using the different config format.

So that is the reason that it doesnt work? I should use the old config from a different plugin then? That doesn't make much sense.

Orange, again, thank you for taking over this plugin.

With all due respect, and no clue as to what motivated you to re-write, but Entity Limit v0.6.3 by PaiN works as intended, with minor tweaks to the .cs (as you suggested in this post -> https://umod.org/community/entity-limit/1953-nullreferenceexception-at-entitydestroyed ) and changing if (entity.ShortPrefabName == "miningquarry_static") to if (entity.ShortPrefabName == "mining_quarry")

Otherwise, the only thing I've found lacking is the ability to /limitswipe just one entity. (like "/limitswipe player entity") Currently it resets all entities for the player, not just a single one, if that makes sense.

Hope that helps in your development of this plugin, and thanks again.
Any update on this? Also it would be great to just have a link direct to the list of names that are meant to be used instead of guessing
5ba216a6d7f65.png Orange
Somebody pls try full names, looks as i am wrong a bit and now it use only long names...

Where is the list to the full names. I know there was the Github resource you linked to but there are 10+ files there 

PlayRusty

Where is the list to the full names. I know there was the Github resource you linked to but there are 10+ files there 

https://www.corrosionhour.com/rust-item-list/

FYI, I've reverted back to the previous version simply because as an admin hitting the entity limit would be a big issue. Without a command to purge counts or the ability to filter out admins from the entity limit, I'll be stuck editing a data file every so often and I don't have time for that. 

I appreciate your efforts in taking over the plugin, but I'd strongly urge you to consider the admin angle and possibly use short names to make things easier. 

"Don't try to fix what isn't broken"

Merged post

Ok I come back on that. It appears that the old version did have some bugs going on. For some people it said they reached the limits even when they haven't. And yes I clean the data file every wipe. Unfortunately the new version isn't working entirely so that leaves us with 2 versions that aren't really working.
@goldie do we know what names need to be used on the new version, is it the shortname..
Does anyone have an example
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