I read some rant from a Russian Discord hacker channel about how paid plugins are <insert run-on expletives and poor grammar here> and that because mods for Quake and Doom were free, everything should be free! -.-
I don't think even 5% of the players on these games have any concept of how much time and effort goes into them, and yes, sometimes hundreds of hours just for a single plugin.
Some time back, I read an article about a fairly decent game from Ubisoft; Ghost Recon: Wildlands. I really enjoyed the realistic biomes and scenery in that game, as well as being able to fly anywhere across the entire map. Interestingly, that team spent 5 years developing the game before it was released. The Ubisoft team was comprised of just over 100 staff members who were fully dedicated to producing that game.
Quick math: That's 500 man-years of effort. A half millenium of work poured into....a....game.
So, for anyone reading this now or in the future -- I'm only ONE dev and mr01sam above is only ONE dev. I can't speak for mr01sam, but until the local grocery store, gas station, county tax folks and our own Federal government starts granting me a 'free ride' on everything, I WILL be charging for my plugins, because yes, they're a LOT of work.