Is it possible to create a disease that could kick in after the player pick-up an item?
My server have money (paper) and all the players exchange commodities using money, so I'm trying to create a rotavirus and make it spread trought money.
Can someone help me with this one?
Desease after item pick-up?Suggestion
I don't think so, atleast not with this plugin alone. The closest thing you can currently do is have them contract it after using an item. I'll mark this as a suggestion though!
mr01sam
I don't think so, atleast not with this plugin alone. The closest thing you can currently do is have them contract it after using an item. I'll mark this as a suggestion though!
It would be great!
Cuz it´s a nice way to spread some kind of deseases.
The server is almost 100% PVE, so it would be a nice touch.