Error then server crashingSolved

I've been running this plugin for 2 years but since the latest rust update i've been seeing this error right before the server crashes. Seems to be happening randomly once per day.

21:09 [Error] [Discord Extension] [Exception]: An exception was thrown! System.StackOverflowException: The requested operation caused a stack overflow. at (wrapper managed-to-native) System.Object.icall_wrapper_ves_icall_array_new_specific(intptr,int) at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00012] in <ba657ba1ce6746c39d9263534c2395e1>:0 at UnityEngine.Debug.LogWarning (System.Object message) [0x00006] in <ba657ba1ce6746c39d9263534c2395e1>:0 at ServerMgr.FixedUpdate () [0x00029] in <702496e59f5a470fa5cba22d7fbb19ab>:0 (StackOverflowException: The requested operation caused a stack overflow.) at (wrapper managed-to-native) System.Object.icall_wrapper_ves_icall_array_new_specific(intptr,int) at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00012] in <ba657ba1ce6746c39d9263534c2395e1>:0 at UnityEngine.Debug.LogWarning (System.Object message) [0x00006] in <ba657ba1ce6746c39d9263534c2395e1>:0 at ServerMgr.FixedUpdate () [0x00029] in <702496e59f5a470fa5cba22d7fbb19ab>:0 21:09 [Error] An exception was thrown! (StackOverflowException: The requested operation caused a stack overflow.) at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00012] in <ba657ba1ce6746c39d9263534c2395e1>:0 at UnityEngine.Debug.LogWarning (System.Object message) [0x00006] in <ba657ba1ce6746c39d9263534c2395e1>:0 at ServerMgr.FixedUpdate () [0x00029] in <702496e59f5a470fa5cba22d7fbb19ab>:0

Issue was not related to the extension

What was the issue?

Locked automatically