Hi.
If i chat in global, it doesnt send to discord.
If i chat in discord it does send to game.
It have worked like a charm for months, havent changed anything - just updated rust and umod.
i get this error:
ExType: WebException
An exception was thrown! (IOException: Remote prematurely closed connection.) at Mono.Net.Security.AsyncProtocolRequest+d__24.MoveNext () [0x000e7] in :0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <437ba245d8404784b9fbab9b439ac908>:0 at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <437ba245d8404784b9fbab9b439ac908>:0 at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <437ba245d8404784b9fbab9b439ac908>:0 at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <437ba245d8404784b9fbab9b439ac908>:0 at System.Runtime.CompilerServices.ConfiguredTaskAwaitable+ConfiguredTaskAwaiter.GetResult () [0x00000] in <437ba245d8404784b9fbab9b439ac908>:0 at Mono.Net.Security.AsyncProtocolRequest+d__23.MoveNext () [0x0008b] in :0 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <437ba245d8404784b9fbab9b439ac908>:0 at Mono.Net.Security.MobileAuthenticatedStream+d__47.MoveNext () [0x00254] in :0