Hey!
I'm trying to implement the F15e Spawns. This is what I copied from the other events but it doesn't work
DiscordLogger.cs
https://paste.debian.net/plainh/a61417a0
Line 175: [JsonProperty(PropertyName = "F15e settings")]
Line 176: public EventSettings F15eSettings = new EventSettings();
Line 366: public const string F15e = Base + nameof(F15e);
Line 475: [LangKeys.Event.F15e] = ":airplane_small: {time}\n F15e spawned `{0}`",
Line 655: private void OnEntitySpawned(F15e entity) => HandleEntity(entity);
Line 1377: else if (baseEntity is F15eEvent)
Line 1379: _langKey = LangKeys.Event.F15e;
Line 1381: LogToConsole("F15e has spawned {GetGridPosition(position)}");
Line 1839: || _configData.F15eSettings.EnabledDiscordLogger.json
"F15e settings": {
"WebhookURL":"",
"Enabled?": true
}but it throws me errors:
Failed compiling 'DiscordLogger.cs':
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
1. A '}' character must be escaped (by doubling) in an interpolated string. [CS8086]
(DiscordLogger 59 line 1369)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2. The type or namespace name 'F15e' could not be found (are you missing a using directive or an assembly reference?) [CS0246]
(DiscordLogger 38 line 655)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)anyone got an idea?
Thank you for your replies!