F15e SpawnedNot An Issue

Hey!
I'm trying to implement the F15e Spawns. This is what I copied from the other events but it doesn't work

DiscordLogger.cs

https://paste.debian.net/plainh/a61417a0

	Line  175:             [JsonProperty(PropertyName = "F15e settings")]
	Line  176:             public EventSettings F15eSettings = new EventSettings();
	Line  366:                 public const string F15e = Base + nameof(F15e);
	Line  475:                 [LangKeys.Event.F15e] = ":airplane_small: {time}\n F15e spawned `{0}`",
	Line  655:         private void OnEntitySpawned(F15e entity) => HandleEntity(entity);
	Line 1377:             else if (baseEntity is F15eEvent)
	Line 1379:                 _langKey = LangKeys.Event.F15e;
	Line 1381:                 LogToConsole("F15e has spawned {GetGridPosition(position)}");
	Line 1839:              || _configData.F15eSettings.Enabled

DiscordLogger.json

  "F15e settings": {
	  "WebhookURL":"",
	 "Enabled?": true
  }

but it throws me errors:

Failed compiling 'DiscordLogger.cs':
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

  1. A '}' character must be escaped (by doubling) in an interpolated string. [CS8086]
     (DiscordLogger 59 line 1369)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

  2. The type or namespace name 'F15e' could not be found (are you missing a using directive or an assembly reference?) [CS0246]
     (DiscordLogger 38 line 655)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)

anyone got an idea?
Thank you for your replies!

You can't add support for "F15e Spawns" that way

Locked automatically