the bot works fine for a few minutes and then going offline reload doesnt help
My bot is going instantly offline
Check your server console errors. It will probably tell you what's going on.
every 180s the heartbeat timed out then the bot starts up regular goes online for a few seconds and going offline again
Do you know what Discord Extension version you're using?
There was an update to the Discord Extension 5 days ago let's see if updating that helps at all.
where can i see this
Merged post
i will try
On the plugin page you will see near the top is says depends on Discord. Click on that and it will take you to its page.
actualy it worked now but DiscordPresence doesnt work now
Merged post
nvm now Discord Extension says Invalid Session ID
Merged post
and the server is lagging
Did you restart the server after installing it?
yep i did
Merged post
it says this
If you go in Discord Core and set this to true "Enable Discord Extension Debugging" and then reload the plugin it will tell you what's going on.
it says this
Kinematic body only supports Speculative Continuous collision detection
(Filename: Line: 747)
[Discord Extension] [Debug]: DiscordClient.HeartbeatElapsed heartbeat Elapsed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Heartbeat sent - 41250ms interval.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: HeartbeatAcknowledge
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.DestroyHeartbeat Destroy Heartbeat
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Discord WebSocket closed. Code: 1000, reason:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Discord socket opened!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Hello
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Creating heartbeat with interval 41250ms.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Dispatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received OpCode: Dispatch, event: READY
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Your bot was found in 1 Guilds!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Core] Connected to bot: DiscordCore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Dispatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received OpCode: Dispatch, event: GUILD_CREATE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Core] Discord connected to server: Y-Rust
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Core] 65 Guild Discord Members Loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Discord WebSocket closed. Code: 4001, reason: ��������
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Attempting to reconnect to Discord... [Retry=1]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Discord socket opened!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Hello
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Previous heartbeat timer exists.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.DestroyHeartbeat Destroy Heartbeat
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Creating heartbeat with interval 41250ms.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Attempting resume opcode...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: InvalidSession
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Invalid Session ID opcode received!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Discord WebSocket closed. Code: 1000, reason:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Discord socket opened!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Hello
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Previous heartbeat timer exists.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.DestroyHeartbeat Destroy Heartbeat
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Creating heartbeat with interval 41250ms.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: InvalidSession
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Invalid Session ID opcode received!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Discord WebSocket closed. Code: 1000, reason:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Discord socket opened!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Hello
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Previous heartbeat timer exists.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.DestroyHeartbeat Destroy Heartbeat
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: DiscordClient.CreateHeartbeat Creating heartbeat with interval 41250ms.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Dispatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received OpCode: Dispatch, event: READY
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Warning]: Your bot was found in 1 Guilds!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Core] Connected to bot: DiscordCore
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received socket message, OpCode: Dispatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Discord Extension] [Debug]: Received OpCode: Dispatch, event: GUILD_CREATE
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
and the bot is going online and offline
I think I know what's going on. Can you add me on Discord MJSU#0814. I have a test version of the Discord Extension for you to try.