So anytime I send a message from Discord to the Server itself, at least 5-10 players get kicked for this error each time. Any ideas?
Thanks!
disconnecting: Exception (cs:55940): NotImplementedException: Unknown wire type: 7 SilentOrbit.ProtocolBuffers.ProtocolParser.SkipKey
(System.IO.Stream stream, SilentOrbit.ProtocolBuffers.Key key) (at <00000000000000000000000000000000>:0)
ProtoBuf.Entity.Deserialize (System.IO.Stream stream, ProtoBuf.Entity instance, System.Boolean isDelta)
(at <00000000000000000000000000000000>:0) ProtoBuf.Entity.Deserialize (System.IO.Stream stream)
(at <00000000000000000000000000000000>:0) Client.OnEntities (Network.Message packet)
(at <00000000000000000000000000000000>:0) Client.OnNetworkMessage (Network.Message packet)
(at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.HandleMessage ()
(at <00000000000000000000000000000000>:0) Facepunch.Network.Raknet.Client.Cycle ()
(at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0)
UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle() Client:Update() Thanks!