I can't add the cause of death from the cactus, I tried various options (the plugin still doesn't see it)
"KillerType": "cactus-1",
"VictimType": "Player",
"DamageType": "Collision",
-
"KillerType": "cactus-1",
"VictimType": "Player",
"DamageType": "*",
-
"KillerType": "cactus-1",
"VictimType": "Player",
"DamageType": "-",
I can't add the cause of death from the cactusSolved
And please tell me, is it possible to spell out the cause of death by name? I have different heavy NPCs that kill in different ways (
Good catch on the cactus deaths. You are right, they weren't being reported. This has been implemented in the upcoming version 6.5.0. If you would like a sneak peek, please hit me up in Discord.
I don't understand your question about the different ways NPCs kill you. The DamageTypes are for that purpose.
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Thank you so much for your work)
You response was missing a lot of spaces so it was hard to follow, but if you're trying to discern when someone kills you with a flamethrower versus a gun, for example, one message would have the DamageType as "Heat" and the other as "Bullet".
I understand you, thank you very much) I'll try it)
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whiletesting, I ran into aproblem-macestrikes are consideredonly for thetype of damage(slash)
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as well as other types of weapons (for example, an axe)
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Возможно тут проблема в том, что я использую переводчик( Если вам не трудно, объясните пожалуйста что означают типы урона:
- Slash
- Blunt
- Bite
- Stab
- Decay
Damage types (DamageType in the config file) can be used to have different messages for different types of damage that resulted in the death. For the ones you listed, here are explanations:
- Slash - blade damage, such as knives and swords
- Blunt - clubs, maces and other blunt damage weapons
- Bite - from creatures that bite you, such as bears and sharks
- Stab - a different type of blade damage from stabs instead of slashes
- Decay - I don't recall what deaths would result from decay
Death Notes cannot have different messages for different weapons, but you can use DamageType to have different messages for different types of damage that caused the kill.
Thank you very much) It was still about the translator) I'm going to test it) Thanks again)
You are very welcome
- Slash - blade damage, such as knives and swords
Unfortunately, when killing with a mace, it gives out the text for killing with a dagger.
This is only the case with the mace-there is no such problem with other weapons.
Maces do Blunt damage, so you would need to add a death note for Blunt damage. For example, to have a special message for players that use maces on animals, add this to your config:
I want to make the bosses receive messages when killing players with a mace.
Ihave it likethis:
"KillerType": "HeavyScientist",
"VictimType": "Player",
"DamageType": "Blunt",
"Enabled": true,
"Messages": [
"{killer} раздробил {victim}.",
unfortunately, it doesn't work on maces right now (for some reason it refers to cuts (Slash))
If the bosses (HeavyScientist) are doing slash damage against the players, then they aren't truly using a mace, or the boss plugin has an issue somewhere. You can see what is happening if you change the Death Notes config setting "Debug Mode Enabled" to "true" and looking at the logs as boss damage occurs. Death Notes needs to see blunt damage for a blunt damage message to occur.