Announce when an NPC kills another NPC?Not An Issue
Because this happens frequently and is funny when it happens, I want to announce when a Scientist kills a Murderer, or when a Murderer kills a Scientist. I tried doing this:

{
"KillerType": "Scientist",
"VictimType": "Murderer",
"DamageType": "*",
"Messages": [
"A {killer} killed a {victim}!"
]
},
{
"KillerType": "Murderer",
"VictimType": "Scientist",
"DamageType": "*",
"Messages": [
"A {killer} killed a {victim}!"
]
},





But it didn't work. It doesn't display when a Scientist kills a Murderer or the other way around. Everything else still works though.
To save some processing and because it generally was unwanted in the past, the plugin internally ignores any deaths that don't involve players at all.
Oh... Is there any way to make it optional to announce NPC deaths by other NPCs, instead of removing it completely?
In response to TeeDubbleDee ():
Oh... Is there any way to make it optional to announce NPC deaths by other NPCs, instead of removing...
It might be something for one of the next updates, though I can't guarantee that.
Fair enough. Thanks!! :D
On my server it gets announced when zombies kill scientists or the other way round.
I would really like to turn this off.
I also would like to turn off when players kill zombies or scientists.
I want this because its just too much spam on the screen.
If players kill players its ok and wanted.
How can I set this?
In response to Kleementin ():
On my server it gets announced when zombies kill scientists or the other way round.
I would rea...
You are likely using an older version of Death Notes, since Death Notes 6.x.x does not announce deaths which don't involve players.
In response to LaserHydra ():
You are likely using an older version of Death Notes, since Death Notes 6.x.x does not announce deat...
You were right. I used an older version.
With the new one it is still announced if Zombies or scientists are killed by players.
Can I turn this off?
I only want to show when players kill players.
And another thing...
It says "the ... was shredded by the {killer}".
The plugin doesnt fit the bradley in this.
Same happens with the helicopter.
I did not change anything in the config.
No. Helicopter seems fine. My fault.
But the tank is still announced as {killer}.
Can you please change this?
I just replaced {killer} by BradleyAPC and PatrolHelicopter to compensate that issue.
That issue is known to be caused by helicopter rockets and one of the bradleys special ammo.
Just typing in their names in the config, is a good way to go for now, which is why it isn't of high priority for now.

Also, please stay on topic in threads.
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