expanded info, i'm hoping someone could help me expand in the animal deaths. IE Wolfs,Bears,Sharks,boars,Chickens yes chickens lol 

if (entity is BaseAnimalNPC)
return CombatEntityType.Animal;
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if (entity is simpleshark)
return CombatEntityType.shark; ect ect "not real code just example"

githut has been a great source for new items like collisions and dwellers
hope there is someone out there, thank you