Can't get heli deathnote to work
As the title says, I can't get the helicopter deathnote to work.
How I have it atm:
{
"KillerType": "Player",
"VictimType": "Helicopter",
"DamageType": "Bullet",
"Messages": [
"{killer} | {weapon} | {victim}"
]
},

I had the damagetype as * but it still didn't work.

Edit:
I got it somewhat working when I had killertype and damagetype as * but then it displayed as "{killer} | {weapon} | Helicopter" in chat.
I'd like it to atleast display who shot down the heli.
Same problem. My guess is that the way the scripting works is when the heli's health hits 0 it triggers the 'spin out and crash', but the actual death gets triggered by the game rather than the player. Wish there was a way to work around that.
Same here, I just leave out the heli killer and say the heli blew up
Yeah, that's what I'm doing for now. It would be nice if they could figure out a workaround, like maybe when it dies just check who the last person to damage it was and announce them as the killer.