Amount of items to spawn

Should i be seeing a consistent number of items being spawn with the amount option. I've reloaded the plugin multiple times and started an event, below are my results. I also have "techparts" with a "probability": 1.0, this is the only item at 1.0, not always being one of the selected items. 

config

"Events": {
"Amount Of Items To Spawn": 6,

results

[Dangerous Treasures] V27: Tech Trash (18), Timed Explosive Charge (2), High Velocity Rocket (4), CCTV Camera (2)
[Dangerous Treasures] K13: LR-300 Assault Rifle (1), Timed Explosive Charge (1), Tech Trash (19), Rocket (2), Mining Quarry (1)
[Dangerous Treasures] Q17: Tech Trash (15), CCTV Camera (1)
[Dangerous Treasures] K27: Tech Trash (16), Rocket (1), Metal Ore (958)
[Dangerous Treasures] E22: Rocket (2), Timed Explosive Charge (1)
[Dangerous Treasures] K10: Metal Ore (905), Timed Explosive Charge (2), High Quality Metal Ore (218), Sulfur Ore (896)
[Dangerous Treasures] D15: Sulfur Ore (916), Timed Explosive Charge (1), High Quality Metal Ore (196), Metal Ore (822)
[Dangerous Treasures] G21: Sulfur Ore (859), Metal Ore (933), Tech Trash (15), Timed Explosive Charge (1), CCTV Camera (1)
[Dangerous Treasures] T18: Tech Trash (16), High Quality Metal Ore (197), Timed Explosive Charge (2)
[Dangerous Treasures] T16: Metal Ore (836), Sulfur Ore (823), Targeting Computer (2)

Is there any additional information that I can provide for this?

VmOVdySZujjuoFs.jpeg penguinpoop

Is there any additional information that I can provide for this?

These are my last few drops (i have Techtrash at 4 and it is never chosen (?))  i have the item drop amount as 12
[Dangerous Treasures] 1,350.00 -575.00: Thompson (1), Coffee Can Helmet (1), MP5A4 (1), 5.56 Rifle Ammo (60), Metal Facemask (1), Bolt Action Rifle (1), 40mm HE Grenade (43), Supply Signal (1), HV Pistol Ammo (40), Mining Quarry (1), Metal Chest Plate (1), 12 Gauge Buckshot (24)
[Dangerous Treasures] 325.00 -625.00: Coffee Can Helmet (1), 5.56 Rifle Ammo (60), Survey Charge (20), Metal Facemask (1), Bucket Helmet (1), Pistol Bullet (40), Mining Quarry (1), Targeting Computer (1), LR-300 Assault Rifle (1), Supply Signal (1), Thompson (1), 12 Gauge Buckshot (24)
[Dangerous Treasures] 250.00 -475.00: Metal Chest Plate (1), Metal Facemask (1), Custom SMG (1), M92 Pistol (1), HV 5.56 Rifle Ammo (60), HV Pistol Ammo (40), Assault Rifle (1), 12 Gauge Slug (40), Thompson (1), Incendiary 5.56 Rifle Ammo (60), Pistol Bullet (40), 40mm HE Grenade (48)
[Dangerous Treasures] -250.00 -475.00: Bucket Helmet (1), CCTV Camera (1), M92 Pistol (1), Incendiary Pistol Bullet (40), 12 Gauge Slug (40), Survey Charge (20), HV Pistol Ammo (40), HV 5.56 Rifle Ammo (60), Custom SMG (1), MP5A4 (1), Bolt Action Rifle (1), Timed Explosive Charge (1)
[Dangerous Treasures] 850.00 -1,275.00: MP5A4 (1), 40mm Smoke Grenade (39), Metal Facemask (1), Timed Explosive Charge (1), HV 5.56 Rifle Ammo (60), Custom SMG (1), LR-300 Assault Rifle (1), 5.56 Rifle Ammo (60), Incendiary 5.56 Rifle Ammo (60), Incendiary Pistol Bullet (40), Explosive 5.56 Rifle Ammo (60), Bolt Action Rifle (1)
[Dangerous Treasures] 1,700.00 -1,425.00: HV 5.56 Rifle Ammo (60), Timed Explosive Charge (1), 12 Gauge Slug (40), 40mm HE Grenade (40), HV Pistol Ammo (40), M92 Pistol (1), Metal Chest Plate (1), Supply Signal (1), MP5A4 (1), LR-300 Assault Rifle (1), 12 Gauge Buckshot (24), Explosive 5.56 Rifle Ammo (60)
[Dangerous Treasures] -975.00 525.00: 12 Gauge Buckshot (24), 12 Gauge Slug (40), Supply Signal (1), HV 5.56 Rifle Ammo (60), 40mm HE Grenade (47), Timed Explosive Charge (1), Metal Chest Plate (1), Explosive 5.56 Rifle Ammo (60), LR-300 Assault Rifle (1), M92 Pistol (1), Assault Rifle (1), 5.56 Rifle Ammo (60)
[Dangerous Treasures] 1,175.00 50.00: Bolt Action Rifle (1), Assault Rifle (1), 5.56 Rifle Ammo (60), 40mm Smoke Grenade (40), Timed Explosive Charge (1), M92 Pistol (1), 12 Gauge Buckshot (24), Thompson (1), HV 5.56 Rifle Ammo (60), Supply Signal (1), LR-300 Assault Rifle (1), Metal Facemask (1)

nMyfFlEnglczTD3.jpg pookins

"These are my last few drops (i have Techtrash at 4 and it is never chosen (?))"

Are you saying you have techtrash at "probability": 4.0,?

Per this tread probability should be 0.0 - 1.0. 1.0 being 100%, at this setting the item should be in the loot of every event if no other items are at 1.0.

https://umod.org/community/dangerous-treasures/39188-how-does-the-probability-work

It seems like you have a consistent 12-13 items being spawned, that's good.

I tried setting my "Amount Of Items To Spawn": 12, but still see 5-7 items being selected. one time there was 8, a few times there were only 4 items. Not sure what I might have wrong.



Merged post

{
"Settings": {
"Permission Name": "dangeroustreasures.use",
"Event Chat Command": "dtevent",
"Distance Chat Command": "dtd",
"Draw Location On Screen With Distance Command": true,
"Event Console Command": "dtevent",
"Show X Z Coordinates": false
},
"Countdown": {
"Use Countdown Before Event Starts": false,
"Time In Seconds": [
120,
60,
30,
15
]
},
"Events": {
"Automated": true,
"Every Min Seconds": 1800.0,
"Every Max Seconds": 3600.0,
"Use Vending Map Marker": false,
"Use Explosion Map Marker": true,
"Marker Color": "#FF0000",
"Marker Radius": 0.25,
"Marker Event Name": "Dangerous Treasures Event",
"Max Manual Events": 1,
"Always Spawn Max Manual Events": false,
"Stagger Spawns Every X Seconds": 10.0,
"Amount Of Items To Spawn": 12,
"Use Spheres": true,
"Amount Of Spheres": 5,
"Player Limit For Event": 4,
"Fire Aura Radius (Advanced Users Only)": 25.0,
"Auto Draw On New Event For Nearby Players": false,
"Auto Draw Minimum Distance": 300.0,
"Grant DDRAW temporarily to players": true,
"Grant Draw Time": 15.0,
"Time To Loot": 900.0
},
"Event Messages": {
"Show Noob Warning Message": false,
"Show Barrage Message": false,
"Show Despawn Message": false,
"Show First Player Entered": false,
"Show First Player Opened": false,
"Show Opened Message": true,
"Show Prefix": true,
"Show Started Message": false,
"Show Thief Message": false
},
"Fireballs": {
"Enabled": true,
"Damage Per Second": 10.0,
"Lifetime Min": 7.5,
"Lifetime Max": 10.0,
"Radius": 1.0,
"Tick Rate": 1.0,
"Generation": 5.0,
"Water To Extinguish": 25,
"Spawn Every X Seconds": 5
},
"GUIAnnouncements": {
"Enabled": false,
"Text Color": "White",
"Banner Tint Color": "Grey",
"Maximum Distance": 300.0
},
"Lusty Map": {
"Enabled": true,
"Icon Name": "dtchest",
"Icon File": "http://i.imgur.com/XoEMTJj.png",
"Icon Rotation": 0.0
},
"Monuments": {
"Blacklisted Monuments": {
"Abandoned Cabins": false,
"Abandoned Military Base": false,
"Abandoned Supermarket": false,
"Airfield": false,
"Arctic Research Base": false,
"Bandit Camp": true,
"Barn": true,
"Fishing Village": true,
"Giant Excavator Pit": false,
"Harbor": false,
"HQM Quarry": false,
"Ice Lake": false,
"Junkyard": true,
"Large Barn": true,
"Large Fishing Village": true,
"Large Oil Rig": false,
"Launch Site": false,
"Lighthouse": false,
"Military Tunnel": false,
"Mining Outpost": false,
"Mountain": false,
"Oil Rig": false,
"Outpost": true,
"Oxum's Gas Station": false,
"Power Plant": false,
"Ranch": true,
"Satellite Dish": false,
"Sewer Branch": false,
"Stone Quarry": false,
"Sulfur Quarry": false,
"The Dome": false,
"Train Tunnel": true,
"Train Yard": false,
"Underwater Lab": true,
"Water Treatment Plant": false,
"Water Well": false,
"Wild Swamp": false
},
"Auto Spawn At Monuments Only": false,
"Chance To Spawn At Monuments Instead": 0.0,
"Allow Treasure Loot Underground": false
},
"Newman Mode": {
"Protect Nakeds From Fire Aura": false,
"Protect Nakeds From Other Harm": false
},
"NPCs": {
"Enabled": true,
"Aggression Range": 70.0,
"Give Npcs Wallhack Cheat": true,
"Block Damage From Players Beyond X Distance (0 = disabled)": 0.0,
"Murderers Die Instantly From Headshots": false,
"Scientists Die Instantly From Headshots": false,
"Scientist Weapon Accuracy (0 - 100)": 30.0,
"Spawn Murderers": false,
"Spawn Scientists Only": true,
"Spawn Murderers And Scientists": true,
"Amount To Spawn": 12,
"Minimum Amount To Spawn": 10,
"Despawn Inventory On Death": false,
"Spawn Random Amount": false,
"Health For Murderers (100 min, 5000 max)": 150.0,
"Health For Scientists (100 min, 5000 max)": 150.0,
"Murderer (Items)": {
"Helm": [
"metal.facemask"
],
"Torso": [
"metal.plate.torso"
],
"Pants": [
"pants"
],
"Gloves": [
"tactical.gloves"
],
"Boots": [
"boots.frog"
],
"Shirt": [
"tshirt"
],
"Weapon": [
"machete"
]
},
"Scientist (Items)": {
"Helm": [],
"Torso": [
"hazmatsuit_scientist_peacekeeper"
],
"Pants": [],
"Gloves": [],
"Boots": [],
"Shirt": [],
"Weapon": [
"rifle.ak"
]
},
"Murderer Kits": [
"murderer_kit_1",
"murderer_kit_2"
],
"Scientist Kits": [
"scientist_kit_1",
"scientist_kit_2"
],
"Blacklisted Monuments": {
"Abandoned Cabins": false,
"Abandoned Military Base": false,
"Abandoned Supermarket": false,
"Airfield": false,
"Arctic Research Base": false,
"Bandit Camp": true,
"Barn": true,
"Fishing Village": true,
"Giant Excavator Pit": false,
"Harbor": false,
"HQM Quarry": false,
"Ice Lake": false,
"Junkyard": true,
"Large Barn": true,
"Large Fishing Village": true,
"Large Oil Rig": false,
"Launch Site": false,
"Lighthouse": false,
"Military Tunnel": false,
"Mining Outpost": false,
"Mountain": false,
"Oil Rig": false,
"Outpost": true,
"Oxum's Gas Station": false,
"Power Plant": false,
"Ranch": true,
"Satellite Dish": false,
"Sewer Branch": false,
"Stone Quarry": false,
"Sulfur Quarry": false,
"The Dome": false,
"Train Tunnel": true,
"Train Yard": false,
"Underwater Lab": true,
"Water Treatment Plant": false,
"Water Well": false,
"Wild Swamp": false
},
"Random Names": []
},
"Missile Launcher": {
"Acquire Time In Seconds": 10.0,
"Enabled": false,
"Damage Per Missile": 0.0,
"Detection Distance": 15.0,
"Life Time In Seconds": 60.0,
"Ignore Flying Players": true,
"Spawn Every X Seconds": 15.0,
"Target Chest If No Player Target": false
},
"Ranked Ladder": {
"Award Top X Players On Wipe": 3,
"Enabled": true,
"Group Name": "treasurehunter",
"Permission Name": "dangeroustreasures.th"
},
"Rewards": {
"Economics Money": 300.0,
"ServerRewards Points": 0.0,
"Use Economics": true,
"Use ServerRewards": false
},
"Rocket Opener": {
"Enabled": true,
"Rockets": 8,
"Speed": 0.1,
"Use Fire Rockets": false
},
"Skins": {
"Use Random Skin": true,
"Preset Skin": 0,
"Include Workshop Skins": true
},
"Treasure": {
"Loot": [
{
"shortname": "ammo.rifle",
"amount": 512,
"skin": 0,
"amountMin": 256,
"probability": 0.1
},
{
"shortname": "ammo.rifle.explosive",
"amount": 256,
"skin": 0,
"amountMin": 128,
"probability": 0.1
},
{
"shortname": "hq.metal.ore",
"amount": 250,
"skin": 0,
"amountMin": 150,
"probability": 0.8
},
{
"shortname": "cctv.camera",
"amount": 2,
"skin": 0,
"amountMin": 1,
"probability": 0.5
},
{
"shortname": "explosive.timed",
"amount": 2,
"skin": 0,
"amountMin": 1,
"probability": 0.5
},
{
"shortname": "mining.quarry",
"amount": 1,
"skin": 0,
"amountMin": 1,
"probability": 0.2
},
{
"shortname": "rifle.ak",
"amount": 1,
"skin": 0,
"amountMin": 1,
"probability": 0.1
},
{
"shortname": "rifle.lr300",
"amount": 1,
"skin": 0,
"amountMin": 1,
"probability": 0.1
},
{
"shortname": "metal.ore",
"amount": 1000,
"skin": 0,
"amountMin": 800,
"probability": 0.8
},
{
"shortname": "sulfur.ore",
"amount": 1000,
"skin": 0,
"amountMin": 800,
"probability": 0.8
},
{
"shortname": "techparts",
"amount": 15,
"skin": 0,
"amountMin": 10,
"probability": 1.0
},
{
"shortname": "supply.signal",
"amount": 1,
"skin": 0,
"amountMin": 1,
"probability": 0.1
},
{
"shortname": "ammo.rocket.basic",
"amount": 3,
"skin": 0,
"amountMin": 1,
"probability": 0.5
},
{
"shortname": "ammo.rocket.hv",
"amount": 6,
"skin": 0,
"amountMin": 3,
"probability": 0.5
},
{
"shortname": "targeting.computer",
"amount": 2,
"skin": 0,
"amountMin": 1,
"probability": 0.5
}
],
"Minimum Percent Loss": 0.0,
"Percent Increase When Using Day Of Week Loot": false,
"Use Random Skins": false,
"Include Workshop Skins": false,
"Day Of Week Loot Monday": [],
"Day Of Week Loot Tuesday": [],
"Day Of Week Loot Wednesday": [],
"Day Of Week Loot Thursday": [],
"Day Of Week Loot Friday": [],
"Day Of Week Loot Saturday": [],
"Day Of Week Loot Sunday": [],
"Use Day Of Week Loot": false,
"Percent Increase On Monday": 0.0,
"Percent Increase On Tuesday": 0.0,
"Percent Increase On Wednesday": 0.0,
"Percent Increase On Thursday": 0.0,
"Percent Increase On Friday": 0.0,
"Percent Increase On Saturday": 0.0,
"Percent Increase On Sunday": 0.0
},
"TruePVE": {
"Allow Building Damage At Events": false,
"Allow PVP At Events": false,
"Allow PVP Server-Wide During Events": false
},
"Unlock Time": {
"Min Seconds": 300.0,
"Max Seconds": 480.0,
"Unlock When Npcs Die": true,
"Require All Npcs Die Before Unlocking": true
},
"Unlooted Announcements": {
"Enabled": false,
"Notify Every X Minutes (Minimum 1)": 3.0
}
}