Monument event chest spawned inside player baseFixed
one of my players just reported this
A player has a base at that monument? Gas station s19?
Yes, this is the player's base in relation to the Gas Station
Ok, I see how this was possible and it's fixed in the next update. Basically the base was less than 75 meters from the monument, and my code only checks 65 meters away. An oversight.

You can fix this in the meantime by editing the DangerousTreasures.cs plugin file

Change

if (!IsLayerBlocked(position, eventRadius, blockedMask))

to

if (!IsLayerBlocked(position, eventRadius + 25f, blockedMask))
Locked automatically