Event failed to start! Unable to obtain a valid position. Please try again.

I added this event after today update, so I'm not sure if this was already an issue or due to today update. Any suggestions on resolving this?

Auto events and manually called events are working as normal since server startup 4:33pm , no problems all last wipe.

hi, this should only happen if zone manager is not configured properly and blocks all potential spawn locations

same problem 

(09:27:46) | Event failed to start! Unable to obtain a valid position. Please try again.

i removed the plugin and download again nothig hapen...

B3jAYPo8lqxAQmf.jpg Killeroox

same problem 

(09:27:46) | Event failed to start! Unable to obtain a valid position. Please try again.

i removed the plugin and download again nothig hapen...

From my console after updating Dangerous Treasure and its still working, you must have a conflicting plugin
Unloaded plugin Dangerous Treasures v2.2.1 by nivex

Unloaded plugin Dangerous Treasures v2.2.1 by nivex

DangerousTreasures was compiled successfully in 2398ms

DangerousTreasures was compiled successfully in 2398ms

Calling 'OnServerInitialized' on 'DangerousTreasures v2.2.2' took 246ms

Calling 'OnServerInitialized' on 'DangerousTreasures v2.2.2' took 246ms

Loaded plugin Dangerous Treasures v2.2.2 by nivex

Loaded plugin Dangerous Treasures v2.2.2 by nivex



[Dangerous Treasures] 125.57 885.33: Mining Quarry (1), MP5A4 (1), Supply Signal (1), LR-300 Assault Rifle (1), Bolt Action Rifle (1), High Quality Metal (150), Coffee Can Helmet (1), Metal Facemask (1), M92 Pistol (1), Survey Charge (20), HV 5.56 Rifle Ammo (60), Incendiary 5.56 Rifle Ammo (60)

[Dangerous Treasures] 125.57 885.33: Mining Quarry (1), MP5A4 (1), Supply Signal (1), LR-300 Assault Rifle (1), Bolt Action Rifle (1), High Quality Metal (150), Coffee Can Helmet (1), Metal Facemask (1), M92 Pistol (1), Survey Charge (20), HV 5.56 Rifle Ammo (60), Incendiary 5.56 Rifle Ammo (60)

ya I need more info other than repeating what's already been said. i already responded with an answer and it was ignored

server messages like shown above, config, something not mentioned yet, etc

2SPn6XW7TK4hbOa.jpg Killeroox
https://imgur.com/GVQIonT

Map 3500 no modded map is an original map and i dont have Zone manager

try posting a list of your plugins,
I am running what is now a default (according to FP) 4500 procedural map and am using 91 plugins (inc RustIO) and am having no problems with Dangerous treasures. i also dont use Zone Manager.
But what do you mean by a "no modded map" when you are obviously using at least one mod ?

never modded :( i have sent my json in private to nivex maybi resolve my problem...

oZvX2jYlDzQUY5g.jpg Killeroox

never modded :( i have sent my json in private to nivex maybi resolve my problem...

Ok will leave it to you but you must have a new meaning for "never modded" because this plugin is a "mod"

MAP never MODDED

Fire Aura Radius (Advanced Users Only) should not be modified unless you are an advanced user. If you are going to change it then you must verify that the new value works with your map. Setting it to 80.0 will definitely cause problems on any map.

"Fire Aura Radius (Advanced Users Only)": 25.0, 

is ok for me i put 25 and RUN <3 thxxxxx

no problem

Hey Nivex,

Apparently the umod notification emails started going to my spam folder so sorry for not responding sooner. I'm running a PVE/PVP (with TruePVE) server with ZoneManager creating a couple of PVP zones at different monuments, currently only on Oil Rigs. I was able to run the "/dtevent me" command in a random spot on the map and it ran the event correctly, however, every time the plugin runs, it's always in that same place, so I'm guessing I created a manual spawn location when I ran that command. I see you talking about the Fire Aura Radius and I did increase that to make the PVP area a little larger (40.0). I've turned that back down to 25.0 and reloaded the plugin so I'll wait to see if it autospawns in another place on the map.