Staging Wipe Sept 4th

Hey, could this be related to custom vending?
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NullReferenceException: Object reference not set to an instance of an object
at NPCVendingMachine.HourCheck () [0x0005e] in <3f3f8ffa18fb4457aac052b66e50fad8>:0
at InvokeHandlerBase`1[T].DoTick () [0x00138] in <46de0eabd05041ba90cf73caf612aba0>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0001f] in <46de0eabd05041ba90cf73caf612aba0>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Oxide.Plugins.CustomLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

It technically could be, but that is a vanilla Rust function that the plugin tries to disable for customized vending machines. I didn't have time to test on staging besides checking for compilation errors, but if there is an issue here, I can review after work today (approximately 8 hours after the Rust update).