Hey Misticos, I’ve got a quick question about your CopyPaste plugin.
I’m trying to make it so that when a player pastes a building, they automatically become the owner of the pasted entities.
I tried using:
/paste XXX entityowner false auth trueBut with this setup, the building’s SteamID ends up being 0, and the structures start to decay after some time.
Then I tried:
/paste XXX entityowner true auth trueThis keeps the original owner, but players can’t remove or modify the structure since it’s not their entity.
For context, I’m using the SpawnEverything plugin to allow players to spawn purchasable bases — kind of like what RustKits does, but with more control and security.
It checks that the player isn’t inside a monument zone or within another player’s building privilege area before spawning the base.
Ideally, I’d like players to be able to paste a base and fully own it (so they can build, modify, or remove it without any issues).
Is there a way to achieve this with your plugin?
have nive day !