Option to remove certain entities instead of blanket coverage.

Just wondering if it would be possible to add config options that remove troublesome deployable entities instead of all deployable entities. Just thought I would ask, thanks!

Instead of just deployable,

    "Deployables (true/false)": true,​
I could add test gens, lights and some others that may cause issues and prevent the base from being pasted. I can also try to compose a list of entities that prevent bases from being pasted in the first place