Just wondering if it would be possible to add config options that remove troublesome deployable entities instead of all deployable entities. Just thought I would ask, thanks!
Option to remove certain entities instead of blanket coverage.
Instead of just deployable,
"Deployables (true/false)": true,I could add test gens, lights and some others that may cause issues and prevent the base from being pasted. I can also try to compose a list of entities that prevent bases from being pasted in the first place