Philoludos disconnecting:
Object reference not set to an instance of an object.
at ConstructionSkin.SpawnGibs (BuildingBlock parent) [0x00000] in <00000000000000000000000000000000>:0
at BuildingBlock.SpawnGibs () [0x00000] in <00000000000000000000000000000000>:0
at Client.OnEntityDestroy (Network.Message msg) [0x00000] in <00000000000000000000000000000000>:0
at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0
at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in <00000000000000000000000000000000>:0
at Facepunch.Network.Raknet.Client.Cycle () [0x00000] in <00000000000000000000000000000000>:0
at Client.Update () [0x00000] in <00000000000000000000000000000000>:0Any idea what's causing it? Every time I undo, it kicks me from the server.