Counter values not being savedNot An Issue
Hello there! So it seems that there is a problem with the counters. Here it is the Steam discussion about I had with the creator of Fortify.

THREAD

I am not a programmer, keep it in mind; I just report what I've been told.
Hi there.

Was working on some bases in RaidableBases and came across an issue with the counters that I think others are seeing as well.

If in Fortify you put 2 counters on a wall and set 1 as passthrough and another with a set target of 3, when you save the file as JSON, and paste it into the game, the counters are all incorrect. Generally they come through as set to the default target of 10.

I tried what Nivex suggested regarding a fix, but that didnt seem to solve the issue regarding their state/type.

I have tried pasting from Fortify, as well as making the wall in game, and copy/paste from in-game with same result.

Conversation with Ferg in Fortify Discord, and Nivex of RaidableBases I have narrowed this down to Fortify not saving/converting the properties of the counters when saving as JSON. They are aware that the code for that portion was commented out in CopyPaste plugin, and Nivex has suggested a code change here for this fix, and Fortify is expecting to push a patch (hopefully) this week to update the JSON output to properly set the counter info.

See here for the details of the conversations: https://umod.org/community/raidable-bases/27459-electric-counters

So if we can get that code change, this might be good to go with the Fortify patch.

UP.
Seriously, copying huge electrical things is 50% useless if I (or whoever make huge electrical things like I do) cannot paste them back. I understand you might be busy on your own business and that's absolutely fine but maybe can you have a look at the issue?

Thank you so much!

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