Thank you for the fix :)
No overload for method `OnDeployed' takes `1' argumentsFixed
Thank u mr:)
compiles now and can paste copied entities, but skins are not applied to all pasted entities. (I created separate thread for this issue, but mentioning here for anyone who experiences the same thing)
quietconundrum
compiles now and can paste copied entities, but skins are not applied to all pasted entities. (I created separate thread for this issue, but mentioning here for anyone who experiences the same thing)
Skins like box skins etc?
OxiniX
Skins like box skins etc?
rugs, boxes, vending machines, etc
Please use the separate thread for the other issue.
Wulf
Fixed, not Solved. ;)
wEll this is not an issue anymore, solved!
The staging and release branchs are public, so anyone is able to look and see what changes are made a month in advance. Oxide is generally only updated a few days in advance due to the frequent game changes, but Rust changes can be seen long before the updates.VsUK
I have the same issue. Be nice if rust gave details of their changes to flags so plugin devs can update before they break.
Did we have to download and uploaded still getting the error message?
WeBmOnKeYDid we have to download and uploaded still getting the error message?
If you are seeing this same error, then you are not using the latest version of the plugin. If you are seeing a similar message, it's likely your server is not updated.
Since last update:
Error while compiling: CopyPaste.cs(1953,28): error CS1501: No overload for method `OnDeployed' takes `1' arguments You are not using the latest version of the plugin.
My bad, sorry @Wulf
Locked automatically
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