Sentry turrets changing to normal on paste

cool plugin, i use it alot :P

but uhm i have a plugin called Sentry Turrets
this gives my users the ability to build oupost turrets :)
but when i copy a base that has scientist sentrys on them
and i then want to copy and paste that base 
it changes the sentry turrets to normal outpost peacekeeper versions
that you cannot kill and will float in air if kill foundation 

any way this can be fixed?

Delete the sentry entity from the copied base's .json or remove it with Fortify.
Or just ent kill the sentry after pasting the base.

lol yes i know but thats the point i dont want it removed i want it working :P
the sentry needs to see that its part of the tc and act like a real turret 
and people should be able to kill it 

 

 

SentryTurrets uses the hook OnEntityBuilt to know when to replace the regular autoturret with skinid with a Sentry Turret modified by the plugin.
CopyPaste is spawning the vanilla outpost sentry entity, set at peacekeaper mode.

Maybe you could try replacing the outpost sentry turret with a regular autoturret with skinid in the base's .json, but I think it will not hook on SentryTurret's OnEntityBuilt.

ill try that,

thanks for explaining :)