Type `BaseCombatEntity' does not contain a definition for `ChangeHealth'Fixed
Rustcasual
where do you find
baseCombat.ChangeHealth(baseCombat.MaxHealth​

looked in config and not there?

yep not there

havent reset server since i updated mod will that help?

You have to edit the CopyPaste.cs file for this fix.
There is now a new version of the plugin, I'd recommend downloading that first rather than editing your .cs file. Hopefully fixes any issues relating to the new Rust updates.
xxcloroxx
This just happened after the update. Prior to the update I had the plug-in installed working, had all permissions. Now It acts like it's no longer loading the plug in. I deleted the main plug in off the config, and reinstalled it, restarted, still plug -in isnt loading? 

OMG Why does it keep placing my comment in here? I'm creating an Entirely Diffrent thread, It keeps deleting the thread an moving my one and only comment on MY CREATED THREAD to this thread? I don't even know what this thread is about. I need help with the Plug-in Copy Paste that stopped working after the update, but the author has no idea cause my thread keeps getting F'ed up! I know how to create a thread FFS!

Probably because this thread is related to the latest update breakage - have you updated the plugin or just reinstalled?
Ah, Redownloaded and reinstalled, All good now. Guess it would help it I would read up. Thanks for the Quick Fix! <3 <3 <3   
No worries  - glad it's working now :)
Thanks for the update.  Worked for me.  Needs to be changed in the actual C# (.cs file).  The latest update should fix it.
One weird issue. Its copies the new cars, then pastes the cars floating, smashed and undeletable. I hadd to spawn a quarry over it to hide it. here is an image https://ibb.co/fvs0vVQ
Locked automatically