If for example you have a "rock"/ cliff or "berg" base , it seems you cannot reliably re-paste to these entities.
The plugin seems to tag off "TerrainMeta" (not actually looked)?
Which always puts the paste object on terrafirma.
So for example if you paste back to a frozen lake, the base sits on the underlying mesh just under the ice.. not "on" the ice.
which means you cannot always get back thru the doors... Just like the damned Airfield.....
The plugin seems to tag off "TerrainMeta" (not actually looked)?
Which always puts the paste object on terrafirma.
So for example if you paste back to a frozen lake, the base sits on the underlying mesh just under the ice.. not "on" the ice.
which means you cannot always get back thru the doors... Just like the damned Airfield.....