Type `Locker' does not contain a definition for `equippingActive'Fixed

(20:29:57) | Added '// Reference: System.Drawing' in plugin 'CopyPaste'

(20:29:58) | Error while compiling: CopyPaste.cs(1033,32): error CS1061: Type `Locker' does not contain a definition for `equippingActive' and no extension method `equippingActive' of type `Locker' could be found. Are you missing an assembly reference?

Yep same here i wander if its the new global chat thing ?
sacdaly
Yep same here i wander if its the new global chat thing ?
No, this error is unrelated to chat.
Neither /pasteback nor the pasteback console command function any longer now that I've updated my server w/ today's patch.
Hopfully will be sorted soon 

To help before a update, search & replace this 2 parts of code :

SEARCH

if (locker != null)
locker.equippingActive = true;

REPLACE

/*
if (locker != null)
locker.equippingActive = true;
*/

SEARCH

if (locker != null)
locker.equippingActive = false;

REPLACE

/*
if (locker != null)
locker.equippingActive = false;
*/

The error means equippingActive no longer exists.

copypaste not working after rust update? Anyone having the same problem?
Cheers DanBoss worked a treat 

Merged post

The above fix works
EMGENT
copypaste not working after rust update? Anyone having the same problem?

Yes @EMGENT  the plugin is not working. I think we have to wait for an update but i think the plugin owner isnt active anymore.....

Hi,
Indeed, the pasteback no longer works.
Please correct if possible.
Thx :)
5b91816f4f963.jpg DanBosS

To help before a update, search & replace this 2 parts of code :

SEARCH

if (locker != null)
locker.equippingActive = true;

REPLACE

/*
if (locker != null)
locker.equippingActive = true;
*/

SEARCH

if (locker != null)
locker.equippingActive = false;

REPLACE

/*
if (locker != null)
locker.equippingActive = false;
*/
thk it solves the problem
5b91816f4f963.jpg DanBosS

To help before a update, search & replace this 2 parts of code :

SEARCH

if (locker != null)
locker.equippingActive = true;

REPLACE

/*
if (locker != null)
locker.equippingActive = true;
*/

SEARCH

if (locker != null)
locker.equippingActive = false;

REPLACE

/*
if (locker != null)
locker.equippingActive = false;
*/
This worked! 
Should be fixed with some optimizations and minor changes in latest update.
Pasted my town back in the game and all the vending machines are turn 90 degrees and wall are overlapping each other.
Locked automatically