I have bee increasing cloud cover and cloud size and it doesn't seem to make any difference.
Cloud coverage not changingNot An Issue
I changed cloud size and cloud cover to 1 on my server, seems to work. Did you reload the plugin after making changes to the config?
https://imgur.com/a/l8SJAMd
https://imgur.com/a/l8SJAMd
I just tried it again and the sky was cloudy but after about 2 minutes it went back to being clear. Very confusing to me lol
Merged post
Okay so I figured it out. When I have cloud size and cloud cover set to 1, it is cloudy at night, but once 00:00 hits, it becomes clear with a full moon. I'm assuming it's changing the date to make it clear/full moon?
Merged post
Okay so I figured it out. When I have cloud size and cloud cover set to 1, it is cloudy at night, but once 00:00 hits, it becomes clear with a full moon. I'm assuming it's changing the date to make it clear/full moon?
Are you changing the cloud size and cloud cover with ClearNight weatherAtNight config? I tried it on my server and the clouds stayed after 00:00.
"weatherAtNight": {
"weather.atmosphere_brightness": "1",
"weather.atmosphere_contrast": "1.5",
"weather.cloud_coverage": "1",
"weather.cloud_size": "1",
"weather.fog": "0",
"weather.fog_chance": "0"
} Here's my settings...
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I set weather.fog to "0" and weather.fog_chance to "0" and that time it didn't do it. So if I set the config to what I have above, at 00:00 it makes the sky clear even if I have cloud cover and size to "1".
"weatherAtNight": {
"weather.atmosphere_brightness": "1",
"weather.atmosphere_contrast": "1.5",
"weather.cloud_coverage": "1",
"weather.cloud_size": "1",
"weather.fog": "0.3",
"weather.fog_chance": "1"
},The only other thing is I am using TimeOfDay to make day last 60 minutes and night last 30 minutes. Not sure if that could impact it but I will unload that plugin to see if it makes a difference.
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I set weather.fog to "0" and weather.fog_chance to "0" and that time it didn't do it. So if I set the config to what I have above, at 00:00 it makes the sky clear even if I have cloud cover and size to "1".
Alright, something is going on here. It's still working on my server, but I found something interesting that is most likely causing the problem. Looks like at 00:00 the IsNight detection isn't working properly. I'll keep you posted.
Merged post
Made an update, hopefully it fixes the issue.
*** DEBUG START ***
ClearNight version: 2.1.0
ClearNight date: 01/25/2024 00:00:00
ClearNight IsNight: False
ClearNight IsDay: False
[Server date and time]
Year: 2025
Month: 3
Day: 13
Hour: 1.453707
IsNight: True
IsDay: False
[Config]
{
"fullMoonDates": [
"1/25/2024",
"2/24/2024",
"3/25/2024",
"4/23/2024",
"5/23/2024",
"6/21/2024",
"7/21/2024",
"8/19/2024",
"9/17/2024",
"10/17/2024",
"11/15/2024",
"12/15/2024"
],
"weatherAtNight": {
"weather.atmosphere_brightness": "1",
"weather.atmosphere_contrast": "1.5",
"weather.cloud_coverage": "1",
"weather.cloud_size": "1",
"weather.fog": "0.3",
"weather.fog_chance": "1"
},
"randomizeDates": false,
"freezeMoon": false,
"playSoundAtSunset": false,
"sound": "assets/bundled/prefabs/fx/player/howl.prefab",
"syncInterval": 5.0
}
NightVision installed: True
NightVision version: 2.2.0
*** DEBUG END ***Merged post
Made an update, hopefully it fixes the issue.
I updated it and still had some issue. Gonna link a video of what it does below.
https://youtu.be/VHzvDrEcZ5w
https://youtu.be/VHzvDrEcZ5w
My suggestion would be to keep fog disabled if it is causing issues. Another plugin or server configuration must be conflicting with Clear Night since it works with or without fog enabled on my test server. If you want to try and see if a plugin is conflicting, unload everything, load only Clear Night and enable each plugin 1 by 1 until the error you're seeing occurs.
oxide.unload *oxide.load ClearNight Locked automatically