What was the issue exactly we'll be glad to test it out to try and break it that's kinda what our test groups specialize in lol.
Team chat showing as global in RustFixed
VjontopWhat was the issue exactly we'll be glad to test it out to try and break it that's kinda what our test groups specialize in lol.
Team chat wasn't being fully handled, only the channel.
What does that exactly mean? Also do you mind stating where you're pulling the translations from as well? We'll go ahead and test out this plugin to make sure it's properly working i don't doubt your skills but we gotta see if we can break it first before we fully release it to our consumers.
VjontopWhat does that exactly mean? Also do you mind stating where you're pulling the translations from as well? We'll go ahead and test out this plugin to make sure it's properly working i don't doubt your skills but we gotta see if we can break it first before we fully release it to our consumers.
You can compare the code to see the differences. I also answered you about where the translations come from, which you can see in the Translation API plugin code. It's not really a simple answer.
Understood i'll go ahead and pass on the information strangely enough I didn't get a notice for that apologizes
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