Just wondering if there are any plans of making this plugin work with Player DLC API (https://umod.org/plugins/player-dlc-api) or a similar option to check if the player owns the skin, then they can still use the plugin? I have a lot of players that own the skins, and would love to be able to use the plugin again in order to skin their entire bases quickly.
Thank you!
Any plans to make this skin work with Player DLC API?
Hello all,
I have added Player DLC API into this plugin. You can download the latest version here:
BuildingSkins-RYGNation.zip
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UPDATED BY RYGNation Team
Version Update Notes:
Player DLC API Integration
Implemented a system to check player-owned DLC skins
Players can now only use skins they actually own
Skins not owned by the player are restricted from use
CupboardLayer Overlay Adjustment
Moved the CupboardLayer overlay upward
Prevents overlap with the server Sort button
Chat Warning Added
Players attempting to use a skin they do not own will now see:
"You need to own the <color=#ffd700>{skinName}</color> DLC to use this skin"
If you encounter any issues, let me know