Failed to call hook

Just giving the devs of the plugin a heads up that we are experiencing an error in our consoles with the updated version of the plugin, 2.0.9

Failed to call hook 'OnPlayerRespawned' on plugin 'BuildingSkins v2.0.9' (NullReferenceException: Object reference not set to an instance of an object)
While it does not affect gameplay or break the plugin, everything works fine, I just wanted to make sure the devs were aware of an unnneccesary error log that could possible spam someone's console if the NRE is called enough in the right circumstances. I can go in to my server and make a slight modification to the .cs file myself in order to handle the NRE gracefully, this post is simply to inform the devs of the issue allowing them to implement a patch for it in the next update

getting same, player connected and:

Failed to call hook 'OnPlayerRespawned' on plugin 'BuildingSkins v2.0.9' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BuildingSkins.OnPlayerRespawned (BasePlayer player) [0x0003f] in <607ea7728c86487ba110081360737ce4>:0 
  at Oxide.Plugins.BuildingSkins.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0038b] in <607ea7728c86487ba110081360737ce4>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 ​

PlayerX [76561XXXXXXXXXXXX] has spawned