Think the plugin is still broken after update. Getting lots of errors in console using the latest version.
NullReferenceException at OnPlayerDisconnectedError
Could you provide those errors?
Failed to call hook 'OnPlayerDisconnected' on plugin 'Bounty v0.2.6' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Bounty.OnPlayerDisconnected (BasePlayer player) [0x00000] in <50f26d4852d940e99f35a6907cbd4aeb>:0
at Oxide.Plugins.Bounty.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b7] in <50f26d4852d940e99f35a6907cbd4aeb>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <8a646463979e4a1d9c0e2f1298e9483f>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <1fe782f4b27a43ae85d29ebb2d56c007>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <1fe782f4b27a43ae85d29ebb2d56c007>:0 This is one example, but im getting it on most hooks. OnServerInitialized cmdBounty
Merged post
Anything?
Plugin error on connect
Failed to call hook 'OnPlayerConnected' on plugin 'Bounty v0.2.6' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Bounty.OnPlayerConnected (BasePlayer player) [0x00000] in <043827f962aa43d8bc2573e41b269f0a>:0
at Oxide.Plugins.Bounty.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0028c] in <043827f962aa43d8bc2573e41b269f0a>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0Plugin error on disconnect
Failed to call hook 'OnPlayerDisconnected' on plugin 'Bounty v0.2.6' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Bounty.OnPlayerDisconnected (BasePlayer player) [0x00000] in <043827f962aa43d8bc2573e41b269f0a>:0
at Oxide.Plugins.Bounty.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002b7] in <043827f962aa43d8bc2573e41b269f0a>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
Seeing a lot of errors myself since the last Rust update.
Merged post
Looks like I resolved it. The data file was blank. Deleteing it and the folder and reloading the plugin recreated the data file and it seems fine now.
Got this since a while. Same on disconnect.
Failed to call hook 'OnPlayerConnected' on plugin 'Bounty v0.2.6' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.Bounty.OnPlayerConnected (BasePlayer player) [0x00000] in <c4fccfa2a2f94b4d864dcc31a2ab9f16>:0
at Oxide.Plugins.Bounty.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0028c] in <c4fccfa2a2f94b4d864dcc31a2ab9f16>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 6kb/s in, 35kb/s out
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0Merged post
Any fix?
Merged post
For me it was a corrupted Data file btw.
So the issue seems to be when the server wipes it's not recreating the data file correctly. I'm having the same issue with the LandLord plugin. But yeah, deleting the folder and file and then reloading the plugin solves the problem.