Hi,
I recently installed BluePrint Share - thanks for the perfect plugin!
I find when a new player joins a team, all the blueprints are brought up to equilibrium (all shared the way I want). If a teammate then unlocks something, it should unlock for the others but it does not. If the player leaves the team and rejoins, it then unlocks the additional blueprint.
This is probably a configuration issue but not sure what it is.
My version is 1.4.2 installed clean, and config is:
{
"Teams Sharing Enabled": true,
"Clans Sharing Enabled": true,
"Friends Sharing Enabled": true,
"Share Blueprint Items": true,
"Share Tech Tree Blueprints": true,
"Share Blueprints To Existing Members": true,
"Share Blueprints To New Members": true,
"Lose Blueprints on Leave": true,
"Clear Data File on Wipe": true,
"Receive Messages Enabled": true,
"Share Messages Enabled": true,
"Items Blocked from Sharing": [],
"Debug Mode": false
}
If you spot my mistake, please let me know!