Using codefling clansSolved

new
private List<string> GetClan(string target) => Clans.Call<List<string>>("GetClanMembers", target); add OnClanMemberJoined up there

change

private void OnClanMemberJoined(string playerID, List<string> members) -> private void OnClanMemberJoined(string playerID, string tag)

change
var ids = members -> var ids = GetClan(playerID)

 

The author of that clans plugin says the API is the same as the existing clan plugins so if that is the case then my plugin should work fine with it. If this is not the case could you explain what exactly is causing them not to work?

ccreep

The author of that clans plugin says the API is the same as the existing clan plugins so if that is the case then my plugin should work fine with it. If this is not the case could you explain what exactly is causing them not to work?

That's right, but one is missing from that clan :D
Actually, I tried to delete the post, but I don't know how to delete it.

So the hook I am using is not used in the other clans plugin?

ccreep

So the hook I am using is not used in the other clans plugin?

Unfortunately, yes.

private void OnClanMemberJoined(string playerID, List<string> memberIDs)
There is no hook.

Have changed the hook so in the next update the plugin will be compatible.

ccreep

Have changed the hook so in the next update the plugin will be compatible.

thanks :D

ccreep

Have changed the hook so in the next update the plugin will be compatible.

Added hooks by clan developers.

Locked automatically