Unlocking all blueprints on join?
how do i unlock all blueprints for everyone upon join? i tried the code that was in a previous post but it didnt change anything (for admin at least)
I was wondering this also if this would open all of them up for everyone. Looking for the detail also if we can just open them all up for everyone. 
the code did work just had to not be an admin..
I examined the code, and it does not appear to be a restriction on admins but rather needing a particular permission "blueprintmanager.config" or "blueprintmanager.all". Whatever is in the config file will apply for anyone with the first permission. Presumably, anyone with the second permission will get everything. I only tested the first perm.
In response to Shenzi ():
how do i unlock all blueprints for everyone upon join? i tried the code that was in a previous post...
Yes waiting for someone that could help us out. Apparently it unlock only individually and not auto upon join.
In response to rustkoyak ():
Yes waiting for someone that could help us out. Apparently it unlock only individually and not auto...
Presumably, you add all blueprints to the config file and give the permission blueprintmanager.config to the default group.
In response to rustkoyak ():
Yes waiting for someone that could help us out. Apparently it unlock only individually and not auto...
Im in the same boat. I can add all blueprints to a player using the chat command when they are online, but I wish i could set the permission to give a group all blueprints, without having to manually do it via /chat command.
In response to cosmodog ():
Im in the same boat. I can add all blueprints to a player using the chat command when they are onlin...
You can. Add the blueprints to the config and give the group the right permission as per my post above.
In response to alexjfox ():
You can. Add the blueprints to the config and give the group the right permission as per my post abo...
if the chat command gives all to someone when i use it, i would assume the permission for ALL would do that.  So to do the workaround to implement it via the config  can you direct me to such a list of all blueprints?