BetterLoot Rare Components

Hello all, this is my first time posting to UMod!

I own my own server and have "BetterLoot" as a plugin. I've managed to edit the loot tables a bit using a few tools to perfect my loot. After testing it I noticed I rarely ever get components from the loot system now so I've tried to make the loot I "replaced" more rare. But, it didn't seem to work.

Could I get some help/advice here? Thanks in advance!

Current loot tables (Edited with: https://blmc.artemdanilkin.ru/):

{
  "LootTables": {
    "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab": {
      "Enabled": true,
      "ItemList": {
        "barricade.wood.cover": {
          "Max": 1,
          "Min": 1
        },
        "fuse": {
          "Max": 2,
          "Min": 1
        },
        "gears": {
          "Max": 6,
          "Min": 2
        },
        "metalblade": {
          "Max": 3,
          "Min": 2
        },
        "metalpipe": {
          "Max": 10,
          "Min": 2
        },
        "metalspring": {
          "Max": 4,
          "Min": 1
        },
        "paddle": {
          "Max": 1,
          "Min": 1
        },
        "propanetank": {
          "Max": 2,
          "Min": 1
        },
        "roadsigns": {
          "Max": 8,
          "Min": 2
        },
        "rope": {
          "Max": 6,
          "Min": 2
        },
        "semibody": {
          "Max": 2,
          "Min": 1
        },
        "sewingkit": {
          "Max": 10,
          "Min": 3
        },
        "sheetmetal": {
          "Max": 4,
          "Min": 2
        },
        "tarp": {
          "Max": 4,
          "Min": 2
        },
        "tool.binoculars": {
          "Max": 1,
          "Min": 1
        },
        "tunalight": {
          "Max": 1,
          "Min": 1
        },
        "hat.wolf": {
          "Max": 1,
          "Min": 1
        },
        "tshirt.long": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.poncho": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.pants": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.boots": {
          "Max": 1,
          "Min": 1
        },
        "burlap.gloves": {
          "Max": 1,
          "Min": 1
        },
        "mask.bandana": {
          "Max": 1,
          "Min": 1
        },
        "hat.oxmask": {
          "Max": 1,
          "Min": 1
        },
        "hat.dragonmask": {
          "Max": 1,
          "Min": 1
        },
        "hat.ratmask": {
          "Max": 1,
          "Min": 1
        },
        "salvaged.sword": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 3,
      "ItemsMin": 2,
      "MaxBPs": 1,
      "Scrap": 5
    },
    "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab": {
      "Enabled": true,
      "ItemList": {
        "barricade.wood.cover": {
          "Max": 1,
          "Min": 1
        },
        "fuse": {
          "Max": 2,
          "Min": 1
        },
        "gears": {
          "Max": 6,
          "Min": 2
        },
        "metalblade": {
          "Max": 3,
          "Min": 2
        },
        "metalpipe": {
          "Max": 10,
          "Min": 2
        },
        "metalspring": {
          "Max": 4,
          "Min": 1
        },
        "paddle": {
          "Max": 1,
          "Min": 1
        },
        "propanetank": {
          "Max": 2,
          "Min": 1
        },
        "roadsigns": {
          "Max": 8,
          "Min": 2
        },
        "rope": {
          "Max": 6,
          "Min": 2
        },
        "semibody": {
          "Max": 2,
          "Min": 1
        },
        "sewingkit": {
          "Max": 10,
          "Min": 3
        },
        "sheetmetal": {
          "Max": 4,
          "Min": 2
        },
        "tarp": {
          "Max": 4,
          "Min": 2
        },
        "tool.binoculars": {
          "Max": 1,
          "Min": 1
        },
        "tunalight": {
          "Max": 1,
          "Min": 1
        },
        "hat.wolf": {
          "Max": 1,
          "Min": 1
        },
        "tshirt.long": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.poncho": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.boots": {
          "Max": 1,
          "Min": 1
        },
        "burlap.gloves": {
          "Max": 1,
          "Min": 1
        },
        "mask.bandana": {
          "Max": 1,
          "Min": 1
        },
        "hat.oxmask": {
          "Max": 1,
          "Min": 1
        },
        "hat.dragonmask": {
          "Max": 1,
          "Min": 1
        },
        "hat.ratmask": {
          "Max": 1,
          "Min": 1
        },
        "salvaged.sword": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.pants": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 3,
      "ItemsMin": 2,
      "MaxBPs": 1,
      "Scrap": 5
    },
    "assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab": {
      "Enabled": true,
      "ItemList": {
        "antiradpills": {
          "Max": 2,
          "Min": 1
        },
        "apple": {
          "Max": 1,
          "Min": 1
        },
        "can.beans": {
          "Max": 1,
          "Min": 1
        },
        "can.tuna": {
          "Max": 1,
          "Min": 1
        },
        "chocholate": {
          "Max": 1,
          "Min": 1
        },
        "granolabar": {
          "Max": 1,
          "Min": 1
        },
        "smallwaterbottle": {
          "Max": 1,
          "Min": 1
        },
        "maxhealthtea.advanced": {
          "Max": 5,
          "Min": 2
        }
      },
      "ItemsMax": 3,
      "ItemsMin": 3,
      "MaxBPs": 1,
      "Scrap": 0
    },
    "assets/bundled/prefabs/radtown/crate_basic.prefab": {
      "Enabled": true,
      "ItemList": {
        "barricade.wood.cover": {
          "Max": 1,
          "Min": 1
        },
        "hat.wolf": {
          "Max": 1,
          "Min": 1
        },
        "mask.bandana": {
          "Max": 1,
          "Min": 1
        },
        "tshirt.long": {
          "Max": 1,
          "Min": 1
        },
        "wood.armor.jacket": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.pants": {
          "Max": 1,
          "Min": 1
        },
        "wood.armor.pants": {
          "Max": 1,
          "Min": 1
        },
        "burlap.gloves": {
          "Max": 1,
          "Min": 1
        },
        "attire.hide.boots": {
          "Max": 1,
          "Min": 1
        },
        "crossbow": {
          "Max": 1,
          "Min": 1
        },
        "bow.hunting": {
          "Max": 1,
          "Min": 1
        },
        "bow.compound": {
          "Max": 1,
          "Min": 1
        },
        "arrow.wooden": {
          "Max": 50,
          "Min": 25
        },
        "hatchet.blueprint": {
          "Max": 1,
          "Min": 1
        },
        "pickaxe.blueprint": {
          "Max": 1,
          "Min": 1
        },
        "pistol.revolver": {
          "Max": 1,
          "Min": 1
        },
        "ammo.pistol": {
          "Max": 40,
          "Min": 16
        },
        "arrow.fire": {
          "Max": 15,
          "Min": 5
        },
        "salvaged.sword": {
          "Max": 1,
          "Min": 1
        },
        "shotgun.waterpipe": {
          "Max": 1,
          "Min": 1
        },
        "pickaxe": {
          "Max": 1,
          "Min": 1
        },
        "hatchet": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 3,
      "ItemsMin": 2,
      "MaxBPs": 1,
      "Scrap": 6
    },
    "assets/bundled/prefabs/radtown/crate_elite.prefab": {
      "Enabled": true,
      "ItemList": {
        "autoturret": {
          "Max": 1,
          "Min": 1
        },
        "axe.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "cctv.camera": {
          "Max": 2,
          "Min": 1
        },
        "chainsaw": {
          "Max": 1,
          "Min": 1
        },
        "coffeecan.helmet": {
          "Max": 1,
          "Min": 1
        },
        "door.double.hinged.toptier": {
          "Max": 1,
          "Min": 1
        },
        "door.hinged.toptier": {
          "Max": 1,
          "Min": 1
        },
        "electric.battery.rechargable.large": {
          "Max": 1,
          "Min": 1
        },
        "electric.battery.rechargable.medium": {
          "Max": 1,
          "Min": 1
        },
        "electric.fuelgenerator.small": {
          "Max": 1,
          "Min": 1
        },
        "explosive.timed": {
          "Max": 1,
          "Min": 1
        },
        "explosives": {
          "Max": 1,
          "Min": 1
        },
        "flamethrower": {
          "Max": 1,
          "Min": 1
        },
        "floor.ladder.hatch": {
          "Max": 1,
          "Min": 1
        },
        "floor.triangle.ladder.hatch": {
          "Max": 1,
          "Min": 1
        },
        "furnace.large": {
          "Max": 1,
          "Min": 1
        },
        "gates.external.high.stone": {
          "Max": 1,
          "Min": 1
        },
        "generator.wind.scrap": {
          "Max": 1,
          "Min": 1
        },
        "grenade.f1": {
          "Max": 1,
          "Min": 1
        },
        "grenade.smoke": {
          "Max": 1,
          "Min": 1
        },
        "hazmatsuit": {
          "Max": 1,
          "Min": 1
        },
        "heavy.plate.helmet": {
          "Max": 1,
          "Min": 1
        },
        "heavy.plate.jacket": {
          "Max": 1,
          "Min": 1
        },
        "heavy.plate.pants": {
          "Max": 1,
          "Min": 1
        },
        "hoodie": {
          "Max": 1,
          "Min": 1
        },
        "icepick.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "largemedkit": {
          "Max": 1,
          "Min": 1
        },
        "locker": {
          "Max": 1,
          "Min": 1
        },
        "metal.facemask": {
          "Max": 1,
          "Min": 1
        },
        "metal.plate.torso": {
          "Max": 1,
          "Min": 1
        },
        "metal.refined": {
          "Max": 25,
          "Min": 15
        },
        "metalpipe": {
          "Max": 12,
          "Min": 5
        },
        "pistol.python": {
          "Max": 1,
          "Min": 1
        },
        "pistol.semiauto": {
          "Max": 1,
          "Min": 1
        },
        "rifle.ak": {
          "Max": 1,
          "Min": 1
        },
        "rifle.bolt": {
          "Max": 1,
          "Min": 1
        },
        "rifle.semiauto": {
          "Max": 1,
          "Min": 1
        },
        "riflebody": {
          "Max": 2,
          "Min": 1
        },
        "roadsign.gloves": {
          "Max": 1,
          "Min": 1
        },
        "roadsign.jacket": {
          "Max": 1,
          "Min": 1
        },
        "roadsign.kilt": {
          "Max": 1,
          "Min": 1
        },
        "rocket.launcher": {
          "Max": 1,
          "Min": 1
        },
        "shoes.boots": {
          "Max": 1,
          "Min": 1
        },
        "shotgun.pump": {
          "Max": 1,
          "Min": 1
        },
        "small.oil.refinery": {
          "Max": 1,
          "Min": 1
        },
        "smg.2": {
          "Max": 1,
          "Min": 1
        },
        "smg.mp5": {
          "Max": 1,
          "Min": 1
        },
        "smg.thompson": {
          "Max": 1,
          "Min": 1
        },
        "smgbody": {
          "Max": 2,
          "Min": 1
        },
        "supply.signal": {
          "Max": 1,
          "Min": 1
        },
        "syringe.medical": {
          "Max": 5,
          "Min": 5
        },
        "targeting.computer": {
          "Max": 1,
          "Min": 1
        },
        "techparts": {
          "Max": 8,
          "Min": 2
        },
        "trap.landmine": {
          "Max": 1,
          "Min": 1
        },
        "wall.external.high.stone": {
          "Max": 1,
          "Min": 1
        },
        "wall.frame.garagedoor": {
          "Max": 1,
          "Min": 1
        },
        "water.catcher.large": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.holosight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.lasersight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.muzzleboost": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.muzzlebrake": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.small.scope": {
          "Max": 1,
          "Min": 1
        },
        "electric.generator.small": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 5,
      "ItemsMin": 5,
      "MaxBPs": 1,
      "Scrap": 50
    },
    "assets/bundled/prefabs/radtown/crate_mine.prefab": {
      "Enabled": true,
      "ItemList": {
        "flare": {
          "Max": 6,
          "Min": 4
        },
        "flashlight.held": {
          "Max": 1,
          "Min": 1
        },
        "gunpowder": {
          "Max": 25,
          "Min": 15
        },
        "hat.candle": {
          "Max": 1,
          "Min": 1
        },
        "hat.miner": {
          "Max": 1,
          "Min": 1
        },
        "hatchet": {
          "Max": 1,
          "Min": 1
        },
        "lowgradefuel": {
          "Max": 5,
          "Min": 5
        },
        "metal.fragments": {
          "Max": 50,
          "Min": 30
        },
        "metal.refined": {
          "Max": 2,
          "Min": 1
        },
        "pickaxe": {
          "Max": 1,
          "Min": 1
        },
        "tool.binoculars": {
          "Max": 1,
          "Min": 1
        },
        "axe.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "icepick.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "salvaged.sword": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 2,
      "ItemsMin": 1,
      "MaxBPs": 1,
      "Scrap": 0
    },
    "assets/bundled/prefabs/radtown/crate_normal.prefab": {
      "Enabled": true,
      "ItemList": {
        "autoturret": {
          "Max": 1,
          "Min": 1
        },
        "axe.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "cctv.camera": {
          "Max": 2,
          "Min": 1
        },
        "chainsaw": {
          "Max": 1,
          "Min": 1
        },
        "coffeecan.helmet": {
          "Max": 1,
          "Min": 1
        },
        "electric.battery.rechargable.large": {
          "Max": 1,
          "Min": 1
        },
        "electric.battery.rechargable.medium": {
          "Max": 1,
          "Min": 1
        },
        "electric.fuelgenerator.small": {
          "Max": 1,
          "Min": 1
        },
        "floor.ladder.hatch": {
          "Max": 1,
          "Min": 1
        },
        "floor.triangle.ladder.hatch": {
          "Max": 1,
          "Min": 1
        },
        "furnace.large": {
          "Max": 1,
          "Min": 1
        },
        "gates.external.high.stone": {
          "Max": 1,
          "Min": 1
        },
        "generator.wind.scrap": {
          "Max": 1,
          "Min": 1
        },
        "grenade.smoke": {
          "Max": 1,
          "Min": 1
        },
        "hazmatsuit": {
          "Max": 1,
          "Min": 1
        },
        "heavy.plate.helmet": {
          "Max": 1,
          "Min": 1
        },
        "heavy.plate.jacket": {
          "Max": 1,
          "Min": 1
        },
        "heavy.plate.pants": {
          "Max": 1,
          "Min": 1
        },
        "hoodie": {
          "Max": 1,
          "Min": 1
        },
        "icepick.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "metal.refined": {
          "Max": 50,
          "Min": 25
        },
        "metalpipe": {
          "Max": 12,
          "Min": 5
        },
        "pistol.python": {
          "Max": 1,
          "Min": 1
        },
        "pistol.semiauto": {
          "Max": 1,
          "Min": 1
        },
        "rifle.semiauto": {
          "Max": 1,
          "Min": 1
        },
        "riflebody": {
          "Max": 2,
          "Min": 1
        },
        "roadsign.gloves": {
          "Max": 1,
          "Min": 1
        },
        "roadsign.jacket": {
          "Max": 1,
          "Min": 1
        },
        "roadsign.kilt": {
          "Max": 1,
          "Min": 1
        },
        "rocket.launcher": {
          "Max": 1,
          "Min": 1
        },
        "shoes.boots": {
          "Max": 1,
          "Min": 1
        },
        "shotgun.pump": {
          "Max": 1,
          "Min": 1
        },
        "small.oil.refinery": {
          "Max": 1,
          "Min": 1
        },
        "smg.2": {
          "Max": 1,
          "Min": 1
        },
        "smg.thompson": {
          "Max": 1,
          "Min": 1
        },
        "smgbody": {
          "Max": 2,
          "Min": 1
        },
        "supply.signal": {
          "Max": 1,
          "Min": 1
        },
        "syringe.medical": {
          "Max": 10,
          "Min": 5
        },
        "targeting.computer": {
          "Max": 1,
          "Min": 1
        },
        "techparts": {
          "Max": 8,
          "Min": 2
        },
        "trap.landmine": {
          "Max": 3,
          "Min": 1
        },
        "wall.external.high.stone": {
          "Max": 1,
          "Min": 1
        },
        "wall.frame.garagedoor": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.holosight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.muzzleboost": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.muzzlebrake": {
          "Max": 1,
          "Min": 1
        },
        "pants": {
          "Max": 1,
          "Min": 1
        },
        "grenade.beancan": {
          "Max": 4,
          "Min": 1
        },
        "explosive.satchel": {
          "Max": 4,
          "Min": 1
        },
        "guntrap": {
          "Max": 1,
          "Min": 1
        },
        "electric.generator.small": {
          "Max": 2,
          "Min": 1
        }
      },
      "ItemsMax": 4,
      "ItemsMin": 3,
      "MaxBPs": 1,
      "Scrap": 16
    },
    "assets/bundled/prefabs/radtown/crate_normal_2.prefab": {
      "Enabled": true,
      "ItemList": {
        "bed": {
          "Max": 1,
          "Min": 1
        },
        "bow.compound": {
          "Max": 1,
          "Min": 1
        },
        "cctv.camera": {
          "Max": 2,
          "Min": 1
        },
        "electric.battery.rechargable.small": {
          "Max": 1,
          "Min": 1
        },
        "explosive.satchel": {
          "Max": 1,
          "Min": 1
        },
        "flameturret": {
          "Max": 1,
          "Min": 1
        },
        "fuse": {
          "Max": 2,
          "Min": 1
        },
        "gates.external.high.wood": {
          "Max": 1,
          "Min": 1
        },
        "gears": {
          "Max": 6,
          "Min": 2
        },
        "grenade.beancan": {
          "Max": 1,
          "Min": 1
        },
        "guntrap": {
          "Max": 1,
          "Min": 1
        },
        "hammer.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "hatchet": {
          "Max": 1,
          "Min": 1
        },
        "hazmatsuit": {
          "Max": 1,
          "Min": 1
        },
        "kayak": {
          "Max": 1,
          "Min": 1
        },
        "knife.combat": {
          "Max": 1,
          "Min": 1
        },
        "ladder.wooden.wall": {
          "Max": 1,
          "Min": 1
        },
        "metalpipe": {
          "Max": 10,
          "Min": 1
        },
        "metalspring": {
          "Max": 4,
          "Min": 1
        },
        "pants": {
          "Max": 1,
          "Min": 1
        },
        "pickaxe": {
          "Max": 1,
          "Min": 1
        },
        "pistol.revolver": {
          "Max": 1,
          "Min": 1
        },
        "roadsigns": {
          "Max": 8,
          "Min": 2
        },
        "salvaged.cleaver": {
          "Max": 1,
          "Min": 1
        },
        "salvaged.sword": {
          "Max": 1,
          "Min": 1
        },
        "semibody": {
          "Max": 2,
          "Min": 1
        },
        "sheetmetal": {
          "Max": 4,
          "Min": 1
        },
        "shotgun.double": {
          "Max": 1,
          "Min": 1
        },
        "shotgun.waterpipe": {
          "Max": 1,
          "Min": 1
        },
        "targeting.computer": {
          "Max": 1,
          "Min": 1
        },
        "trap.bear": {
          "Max": 1,
          "Min": 1
        },
        "wall.external.high": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.flashlight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.silencer": {
          "Max": 1,
          "Min": 1
        },
        "smg.2": {
          "Max": 1,
          "Min": 1
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        },
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        },
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        "hat.candle": {
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      },
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        },
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      "ItemList": {
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          "Min": 15
        },
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      },
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    },
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      "ItemList": {
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          "Min": 1
        },
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        },
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        },
        "chainsaw": {
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        },
        "coffeecan.helmet": {
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        },
        "door.double.hinged.toptier": {
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        },
        "door.hinged.toptier": {
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        },
        "electric.battery.rechargable.large": {
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        },
        "electric.battery.rechargable.medium": {
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        },
        "electric.fuelgenerator.small": {
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          "Min": 1
        },
        "explosive.timed": {
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          "Min": 1
        },
        "explosives": {
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          "Min": 1
        },
        "flamethrower": {
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          "Min": 1
        },
        "floor.ladder.hatch": {
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          "Min": 1
        },
        "floor.triangle.ladder.hatch": {
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          "Min": 1
        },
        "furnace.large": {
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          "Min": 1
        },
        "gates.external.high.stone": {
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          "Min": 1
        },
        "generator.wind.scrap": {
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          "Min": 1
        },
        "grenade.f1": {
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          "Min": 1
        },
        "grenade.smoke": {
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          "Min": 1
        },
        "hazmatsuit": {
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        },
        "heavy.plate.helmet": {
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          "Min": 1
        },
        "heavy.plate.jacket": {
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          "Min": 1
        },
        "heavy.plate.pants": {
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          "Min": 1
        },
        "hoodie": {
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          "Min": 1
        },
        "horse.armor.roadsign": {
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          "Min": 1
        },
        "horse.shoes.advanced": {
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          "Min": 1
        },
        "icepick.salvaged": {
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          "Min": 1
        },
        "largemedkit": {
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          "Min": 1
        },
        "locker": {
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          "Min": 1
        },
        "longsword": {
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          "Min": 1
        },
        "metal.facemask": {
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        },
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          "Min": 1
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          "Min": 15
        },
        "metalpipe": {
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          "Min": 5
        },
        "modularcarlift": {
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          "Min": 1
        },
        "nightvisiongoggles": {
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          "Min": 1
        },
        "pistol.python": {
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          "Min": 1
        },
        "pistol.semiauto": {
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          "Min": 1
        },
        "rifle.ak": {
          "Max": 1,
          "Min": 1
        },
        "rifle.bolt": {
          "Max": 1,
          "Min": 1
        },
        "rifle.semiauto": {
          "Max": 1,
          "Min": 1
        },
        "riflebody": {
          "Max": 2,
          "Min": 1
        },
        "roadsign.gloves": {
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          "Min": 1
        },
        "roadsign.jacket": {
          "Max": 1,
          "Min": 1
        },
        "roadsign.kilt": {
          "Max": 1,
          "Min": 1
        },
        "rocket.launcher": {
          "Max": 1,
          "Min": 1
        },
        "shoes.boots": {
          "Max": 1,
          "Min": 1
        },
        "shotgun.pump": {
          "Max": 1,
          "Min": 1
        },
        "small.oil.refinery": {
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          "Min": 1
        },
        "smg.2": {
          "Max": 1,
          "Min": 1
        },
        "smg.mp5": {
          "Max": 1,
          "Min": 1
        },
        "smg.thompson": {
          "Max": 1,
          "Min": 1
        },
        "smgbody": {
          "Max": 2,
          "Min": 1
        },
        "supply.signal": {
          "Max": 1,
          "Min": 1
        },
        "syringe.medical": {
          "Max": 5,
          "Min": 5
        },
        "targeting.computer": {
          "Max": 1,
          "Min": 1
        },
        "techparts": {
          "Max": 8,
          "Min": 2
        },
        "trap.landmine": {
          "Max": 1,
          "Min": 1
        },
        "wall.external.high.stone": {
          "Max": 1,
          "Min": 1
        },
        "wall.frame.garagedoor": {
          "Max": 1,
          "Min": 1
        },
        "water.catcher.large": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.holosight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.lasersight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.muzzleboost": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.muzzlebrake": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.small.scope": {
          "Max": 1,
          "Min": 1
        },
        "electric.generator.small": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 4,
      "ItemsMin": 4,
      "MaxBPs": 1,
      "Scrap": 50
    },
    "assets/bundled/prefabs/radtown/underwater_labs/crate_food_1.prefab": {
      "Enabled": true,
      "ItemList": {
        "apple": {
          "Max": 5,
          "Min": 5
        },
        "can.beans": {
          "Max": 3,
          "Min": 3
        },
        "can.tuna": {
          "Max": 3,
          "Min": 3
        },
        "chocholate": {
          "Max": 5,
          "Min": 5
        },
        "granolabar": {
          "Max": 5,
          "Min": 5
        },
        "s

I noticed I rarely ever get components from the loot system now so I've tried to make the loot I "replaced" more rare.

Can you be specific about one container? What you expect exactly? And so you modified rarity I assume, where is the config? I would not mess with rarity it should use the games default. Check out https://lootify.co.uk/ for modifying your loottables.json, It's better imo even tho it's missing 3 prefabs.

maybe also just link to your files because it seems to get cut off here.

maxWalker

And so you modified rarity I assume, where is the config?

Hi Max! Thanks for your reply! 

I included the config above, but you said it may have been cut off. My problem that in crates, such as the normal brown crates, or even military creates I'm getting practically nothing but items within the loot tables and next to no components at all.

Here is the basic brown crate:

    "assets/bundled/prefabs/radtown/crate_normal_2.prefab": {
      "Enabled": true,
      "ItemList": {
        "bed": {
          "Max": 1,
          "Min": 1
        },
        "bow.compound": {
          "Max": 1,
          "Min": 1
        },
        "cctv.camera": {
          "Max": 2,
          "Min": 1
        },
        "electric.battery.rechargable.small": {
          "Max": 1,
          "Min": 1
        },
        "explosive.satchel": {
          "Max": 1,
          "Min": 1
        },
        "flameturret": {
          "Max": 1,
          "Min": 1
        },
        "fuse": {
          "Max": 2,
          "Min": 1
        },
        "gates.external.high.wood": {
          "Max": 1,
          "Min": 1
        },
        "gears": {
          "Max": 6,
          "Min": 2
        },
        "grenade.beancan": {
          "Max": 1,
          "Min": 1
        },
        "guntrap": {
          "Max": 1,
          "Min": 1
        },
        "hammer.salvaged": {
          "Max": 1,
          "Min": 1
        },
        "hatchet": {
          "Max": 1,
          "Min": 1
        },
        "hazmatsuit": {
          "Max": 1,
          "Min": 1
        },
        "kayak": {
          "Max": 1,
          "Min": 1
        },
        "knife.combat": {
          "Max": 1,
          "Min": 1
        },
        "ladder.wooden.wall": {
          "Max": 1,
          "Min": 1
        },
        "metalpipe": {
          "Max": 10,
          "Min": 1
        },
        "metalspring": {
          "Max": 4,
          "Min": 1
        },
        "pants": {
          "Max": 1,
          "Min": 1
        },
        "pickaxe": {
          "Max": 1,
          "Min": 1
        },
        "pistol.revolver": {
          "Max": 1,
          "Min": 1
        },
        "roadsigns": {
          "Max": 8,
          "Min": 2
        },
        "salvaged.cleaver": {
          "Max": 1,
          "Min": 1
        },
        "salvaged.sword": {
          "Max": 1,
          "Min": 1
        },
        "semibody": {
          "Max": 2,
          "Min": 1
        },
        "sheetmetal": {
          "Max": 4,
          "Min": 1
        },
        "shotgun.double": {
          "Max": 1,
          "Min": 1
        },
        "shotgun.waterpipe": {
          "Max": 1,
          "Min": 1
        },
        "targeting.computer": {
          "Max": 1,
          "Min": 1
        },
        "trap.bear": {
          "Max": 1,
          "Min": 1
        },
        "wall.external.high": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.flashlight": {
          "Max": 1,
          "Min": 1
        },
        "weapon.mod.silencer": {
          "Max": 1,
          "Min": 1
        },
        "smg.2": {
          "Max": 1,
          "Min": 1
        },
        "pistol.python": {
          "Max": 1,
          "Min": 1
        },
        "hoodie": {
          "Max": 1,
          "Min": 1
        }
      },
      "ItemsMax": 5,
      "ItemsMin": 5,
      "MaxBPs": 1,
      "Scrap": 10
    },
I'll include the CFG file after posting this so it doesn't get cut off!

Merged post

Here is the CFG.
{
  "Generic": {
    "blueprintProbability": 0.11,
    "listUpdatesOnLoaded": true,
    "removeStackedContainers": true,
    "WatchedPrefabs": [
      "assets/bundled/prefabs/radtown/crate_basic.prefab",
      "assets/bundled/prefabs/radtown/crate_elite.prefab",
      "assets/bundled/prefabs/radtown/crate_mine.prefab",
      "assets/bundled/prefabs/radtown/crate_normal.prefab",
      "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
      "assets/bundled/prefabs/radtown/crate_normal_2_food.prefab",
      "assets/bundled/prefabs/radtown/crate_normal_2_medical.prefab",
      "assets/bundled/prefabs/radtown/crate_tools.prefab",
      "assets/bundled/prefabs/radtown/crate_underwater_advanced.prefab",
      "assets/bundled/prefabs/radtown/crate_underwater_basic.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm ammo.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm c4.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm construction resources.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm construction tools.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm food.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm medical.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm res.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm tier1 lootbox.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm tier2 lootbox.prefab",
      "assets/bundled/prefabs/radtown/dmloot/dm tier3 lootbox.prefab",
      "assets/bundled/prefabs/radtown/vehicle_parts.prefab",
      "assets/bundled/prefabs/radtown/foodbox.prefab",
      "assets/bundled/prefabs/radtown/loot_barrel_1.prefab",
      "assets/bundled/prefabs/radtown/loot_barrel_2.prefab",
      "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab",
      "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab",
      "assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab",
      "assets/bundled/prefabs/radtown/loot_trash.prefab",
      "assets/bundled/prefabs/radtown/minecart.prefab",
      "assets/bundled/prefabs/radtown/oil_barrel.prefab",
      "assets/prefabs/npc/m2bradley/bradley_crate.prefab",
      "assets/prefabs/npc/patrol helicopter/heli_crate.prefab",
      "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
      "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab",
      "assets/prefabs/misc/supply drop/supply_drop.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_normal.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_normal_2.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_tools.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_food_2.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_ammunition.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_medical.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_fuel.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/tech_parts_2.prefab",
      "assets/content/props/roadsigns/roadsign1.prefab",
      "assets/content/props/roadsigns/roadsign2.prefab",
      "assets/content/props/roadsigns/roadsign3.prefab",
      "assets/content/props/roadsigns/roadsign4.prefab",
      "assets/content/props/roadsigns/roadsign5.prefab",
      "assets/content/props/roadsigns/roadsign6.prefab",
      "assets/content/props/roadsigns/roadsign7.prefab",
      "assets/content/props/roadsigns/roadsign8.prefab",
      "assets/content/props/roadsigns/roadsign9.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/crate_food_1.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/tech_parts_1.prefab",
      "assets/bundled/prefabs/radtown/underwater_labs/vehicle_parts.prefab",
      "assets/prefabs/deployable/chinooklockedcrate/chinooklockedcrate.prefab",
      "assets/prefabs/deployable/chinooklockedcrate/chinooklockedcratecodelocked.prefab"
    ]
  },
  "Loot": {
    "enableHammerLootCycle": false,
    "hammerLootCycleTime": 3.0,
    "lootMultiplier": 1,
    "scrapMultiplier": 1
  },
  "Rarity": {
    "Override": {
      "autoturret": 3,
      "lmg.m249": 4,
      "targeting.computer": 3,
      "aiming.module.mlrs": 3,
      "explosive.timed": 4,
      "explosives": 3,
      "hazmatsuit": 4,
      "hazmatsuit.nomadsuit": 4,
      "hazmatsuit.spacesuit": 4,
      "multiplegrenadelauncher": 3,
      "rifle.ak": 3,
      "rifle.bolt": 3,
      "riflebody": 3,
      "smg.mp5": 4,
      "hat.dragonmask": 4,
      "hat.oxmask": 3,
      "hat.ratmask": 2,
      "explosive.satchel": 3,
      "grenade.beancan": 2,
      "attire.hide.pants": 2,
      "attire.hide.poncho": 2,
      "attire.hide.boots": 2,
      "tshirt.long": 2,
      "burlap.gloves": 2,
      "shotgun.double": 3,
      "bed": 3,
      "bow.compound": 3,
      "paddle": 3,
      "kayak": 3,
      "hammer.salvaged": 2,
      "salvaged.cleaver": 2,
      "attire.hide.vest": 2,
      "mask.bandana": 2,
      "salvaged.sword": 2,
      "cctv.camera": 3,
      "tunalight": 3,
      "maxhealthtea.advanced": 2,
      "barricade.wood.cover": 2,
      "wood.armor.jacket": 2,
      "wood.armor.pants": 2,
      "pistol.revolver": 1,
      "shotgun.waterpipe": 1,
      "electric.generator.small": 4,
      "pistol.python": 2,
      "smg.thompson": 3,
      "smg.2": 2,
      "knife.combat": 2,
      "gates.external.high.wood": 2
    }
  }
}​

maybe you also use the blacklist? which is kind of broken. I would remove all rarity overrides. When I use your config and preview loot from the website, almost every time there is at least 1 component.

maxWalker

almost every time there is at least 1 component.

We are experiencing something completely different, normal brown box, military crates, barrels, all of them are rarely spawning components. It's even worse when I don't have rarity on.

On the site, it's about 4/10 that spawn components. That's not good. Should be about 7.5/10 spawn comps.

Well it seems you are just really unlucky, here my two tests in game - 6/10 and 7/10 had components. https://streamable.com/svo4hc


if you count cctv and computers as componets then even more.