Items disappearing when looting them into inventory

Looks like after this months patch it went ahead and broke the plugin. 

I was getting comments from memebers about them loosing loot when they were looting containers. Mainly explosives and suppply signals. Whenever they do try to loot it. It will act like it loots it and then take the item, but never put it into the players inventory. Only plugins that are installed on the server were betterloot to pinpoint the issue. You can see it in the first video when I show the folder. The second one I went ahead and just used oxide to unload the plugin. 

With BetterLoot: https://youtu.be/pFnWND0pGiU

Without: https://youtu.be/aIlobmZkRvs 

Using most current version.

Been working as normal since the update.

It may be because in the LooTables.json file, you have set for some items
"Min" : 0  or
"ItemsMin" : 0
this can cause issue where item are created with qty=0 and they look like they disapear when merged

Iq21dlQIlYnlQTl.jpg Lorenzo

It may be because in the LooTables.json file, you have set for some items
"Min" : 0  or
"ItemsMin" : 0
this can cause issue where item are created with qty=0 and they look like they disapear when merged

Ah this is probably the issue then. I'll go ahead and make changes to the Loot table and it should work then aftert that. Thank you for the reply :).

This might be a silly question but how would i fix this issue in the config?

mux187

This might be a silly question but how would i fix this issue in the config?

With the plugin unloaded  edit the BetterLootLoottables data config ,

    "barricade.stone.blueprint": {
          "Max": 1,
          "Min": 1
        },
        "barricade.wood": {
          "Max": 1,
          "Min": 1
        },
        "bucket.water": {
          "Max": 1,
          "Min": 1
        },
        "burlap.gloves": {
          "Max": 1,
          "Min": 1
        },
        "gears": {
          "Max": 3,
          "Min": 2
        },
        "hat.beenie": {
          "Max": 1,
          "Min": 1
        },
        "Jackhammer": {
          "Max": 1,
          "Min": 1
        },
        "metalblade": {
          "Max": 1,
          "Min": 1
        },
        "metalpipe": {
          "Max": 5,
          "Min": 1
        },
        "metalspring": {
          "Max": 2,
          "Min": 1
        },
        "planter.large.blueprint": {
          "Max": 1,
          "Min": 1
        },
        "planter.small.blueprint": {
          "Max": 1,
          "Min": 1
        },
        "propanetank": {
          "Max": 1,
          "Min": 1
        },
        "roadsigns": {
          "Max": 4,
          "Min": 2
        },
        "rope": {
          "Max": 3,
          "Min": 1
        },
        "rug": {
          "Max": 1,
          "Min": 1
        },
        "semibody": {
          "Max": 1,
          "Min": 1
        },
        "sewingkit": {
          "Max": 5,
          "Min": 3
        },
        "sheetmetal": {
          "Max": 2,
          "Min": 1
        },
        "shelves": {
          "Max": 1,
          "Min": 1
        },
        "shutter.wood.a": {
          "Max": 1,
          "Min": 1
        },
        "sign.wooden.huge": {
          "Max": 1,
          "Min": 1
        },
        "sign.wooden.large": {
          "Max": 1,
          "Min": 1
        },
        "spikes.floor.blueprint": {
          "Max": 1,
          "Min": 1

etc, etc
Save it then reload plugin