Loot not spawning at allocated time

Hi there! So I edited my LootTable file and Config file to suite my liking which is to make it so the plugin doesn't alter any vanilla loot tables but instead only edits how quick loot spawns and how often. I believe I have done it right but for some reason it won't work. Please help!

BetterLoot.json

{
  "Barrel": {
    "barrelTypes": "loot-barrel|loot_barrel|loot_trash|oil_barrel",
    "enableBarrels": true,
    "refreshBarrels": true
  },
  "Crate": {
    "crateTypes": "crate_normal|crate_normal_2|crate_tools",
    "enableCrates": true,
    "refreshCrates": true
  },
  "Generic": {
    "blueprintProbability": 0.11,
    "listUpdatesOnLoaded": true,
	"refreshMinutes": 1,
    "removeStackedContainers": true,
    "WatchedPrefabs": []
  },
  "Rarity": {
    "Override": {
      "autoturret": 4,
      "lmg.m249": 4,
      "targeting.computer": 3
    }
  }
}​

My LootTables.json file has everything set to false so that it does not alter Spawn Rates of Items.

Please help thanks!

What version are you running??
And your watched prefab list is empty.

I have just updated to the latest version and added back all the items to the Watched Prefabs. I'll let you know how it goes :)

Merged post

It still seems to be taking significantly longer than 15 minutes for Loot to spawn. Here is what I get in console

Loaded plugin BetterLoot v3.5.3 by Default
[BetterLoot] Removed 3 stacked LootContainer
[BetterLoot] Populated '26' supported containers.​
9NeVVXVVQKepYTq.jpg RocketManKian

I have just updated to the latest version and added back all the items to the Watched Prefabs. I'll let you know how it goes :)

Merged post

It still seems to be taking significantly longer than 15 minutes for Loot to spawn. Here is what I get in console

Loaded plugin BetterLoot v3.5.3 by Default
[BetterLoot] Removed 3 stacked LootContainer
[BetterLoot] Populated '26' supported containers.​
Hmm, might be bugged on my end. I'll look into it when I'm able